chore: reduce token overhead in agent workflow

- Drop model-selection skill (dead, pool is dormant)
- Drop PNG rendering from UI planning (HTML-only, no pnpm ui-draft:render)
- Trim code-simplification: 331→~150 lines, Python/React examples moved to reference/
- Compress engineering-brief.md: remove redundant 'Pinhos do repo' (alwaysApply rules)
- Deduplicate capture-review-debts: reference decision-quality.md instead of re-explaining
- Create concise-output skill (35 lines) to enforce terse agent output
- Trim all 99 skill descriptions to ≤1 sentence
- Split AGENTS.md into layers: core (73 lines, always) + campaign/public/infra (on-demand)
- Decompose plan-issue: exploration sub-agent + parallel plan-writers + register sub-agent
- Decompose work-issue: exploration sub-agent + plan-writer + 2 parallel reviewers + debt sub-agent
- Update agent-work-issue to match sub-agent pattern
This commit is contained in:
Francisco Solla 2026-08-21 20:21:58 -03:00
parent 28e1e4540c
commit 0822cca82c
113 changed files with 673 additions and 890 deletions

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---
name: 37signals-way
description: 'Build lean, opinionated products using the 37signals philosophy from "Getting Real", "Rework", and "Shape Up". Use when the user mentions "Getting Real", "Rework", "Shape Up", "37signals", "Basecamp method", "six-week cycles", "fixed time variable scope", "appetite vs estimates", "betting table", "breadboarding", "fat marker sketch", "build less", "underdo the competition", "opinionated software", "we have too many meetings", "how do we ship faster", or "stop overbuilding". Also trigger when cutting scope to ship sooner, running a small team, or avoiding long-term roadmaps. Covers shaping, betting, building, and the art of saying no. For MVP validation, see lean-startup. For design sprints, see design-sprint.'
description: 'Build lean products using 37signals philosophy: appetite, build less, shaped work.'
license: MIT
metadata:
author: wondelai

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---
name: agent-pool
description: >-
description: 'Opera e monitora o pool de agentes Cursor Cloud do Teqo.'
Opera e monitora o pool de agentes Cursor Cloud do Teqo (supervisor remoto
determinístico em Forgejo Actions). Ao invocar: SEMPRE status + fila elegível
primeiro; NUNCA liga o pool sem confirmação explícita do usuário. Usar quando

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---
name: agent-work-issue
description: >-
Executa uma Issue já claimada de ponta a ponta para workers do agent pool:
Plan mode → plano de implementação (engenharia deliberada a partir da
intenção) → execução → /simplify → capture-review-debts → PR Ready em main
com auto-merge. Use quando o pool spawna um worker, quando a Issue já está
in-progress, ou quando o usuário pedir /agent-work-issue.
description: 'Execute a claimed Issue end-to-end autonomously: plan → execute → simplify → PR.'
disable-model-invocation: true
---
# Agent work-issue (autônomo)
Conduz **uma** Issue já claimada do plano de implementação ao merge em `main`. É o contrato dos workers do **agent pool** (Cursor Cloud, autônomo). O fluxo humano supervisionado é `work-issue` — skill própria, com gate humano no impl plan e contexto de Issue vindo da sessão.
Conduz **uma** Issue já claimada do plano de implementação ao merge em `main`. Contrato dos workers do agent pool.
**Proibido:** DB de prod / `ALLOW_REMOTE_DB`; merge sem CI green; editar outras Issues `in-progress`; pular `/simplify`; entregar Draft ou sem auto-merge.
**Fonte de produto:** plano de intenção (`docs/plans/<slug>.md`) + body da Issue.
**Fonte de engenharia:** o `*-impl.md` que **você** cria — não o plano de intenção.
**Fonte de engenharia:** o `*-impl.md` que **você** cria.
## Relação com outras skills
@ -24,18 +19,27 @@ Conduz **uma** Issue já claimada do plano de implementação ao merge em `main`
| ----- | ----- |
| `plan-issue` | Intenção (já feita) |
| **`agent-work-issue` (esta)** | Impl plan → execução → simplify → débitos → PR |
| `work-issue` | Humano: Issue já claimada → impl plan → **pausa humana** → execução → simplify → débitos → PR |
| `work-issue` | Humano: impl plan → **pausa humana** → execução → simplify → débitos → PR |
## Decomposição em sub-agentes
Mesmo padrão de `work-issue` — sub-agentes para fases pesadas:
- **Explorador** (código) → findings
- **Escritor** (impl plan) → plano
- **2 Revisores** (paralelo: estrutural + qualidade) → achados do simplify
- **Capturador** (débitos) → tabela de triage
## Checklist
```
- [ ] 0. Prep: `pnpm i` se preciso; Cloud → §Prep Cloud (sem Docker)
- [ ] 1. Sessão: rename_chat + open_resource na intenção
- [ ] 2. Modelo: spawn do pool já fixou (`model:` da Issue) — sem comparação
- [ ] 3. Plan mode → plano de implementação (`*-impl.md`)
- [ ] 4. Executar o impl plan (schema/server → UI → e2e local afetado → gates)
- [ ] 5. /simplify → fixes; capture-review-debts (modo autônomo)
- [ ] 6. PR Ready `--base main` (GitHub) + auto-merge nativo — `pnpm push -u origin HEAD` → `node scripts/github-pr.mjs` (ou `ManagePullRequest` `draft: false` no Cloud)
- [ ] 1. Sessão: rename_chat + open_resource + carregar camada AGENTS
- [ ] 2. Plan mode → dispatch explorador + escritor → impl plan
- [ ] 3. Executar (main agent iterativo)
- [ ] 4. Dispatch 2 revisores paralelos → simplify
- [ ] 5. Dispatch capturador → triage de débitos
- [ ] 6. PR Ready + auto-merge
```
## Passo 0 — Prep
@ -50,50 +54,48 @@ Não use `pnpm db:start`. Postgres via `.cursor/environment.json`. `gate:fast` /
## Passo 1 — Sessão (Issue já claimada)
**Não** rode `pnpm agent:claim` — o pool (ou o claim pré-sessão do humano — hoje `pnpm agent:claim` manual; OPS33 via `worktree next`) já claimou.
**Não** rode `pnpm agent:claim`.
1. `rename_chat` → `#<N> <id> — <título>` (padrão canônico; truncar só o título).
1. `rename_chat` → `#<N> <id> — <título>`.
2. `open_resource` no plano de intenção (`docs/plans/<slug>.md`).
3. Carregar camada AGENTS: se toca `/campanha`, leia `AGENTS-campaign.md`. Se site público, `AGENTS-public.md`. Se deploy/CI, `AGENTS-infra.md`.
## Passo 2 — Modelo
## Passo 2 — Plano de implementação
O spawn do pool já fixou o modelo (`model:` da Issue — ver `model-selection`); não há comparação assimétrica a fazer:
1. `SwitchMode` → `plan`.
2. Dispatch sub-agente **explorador** com plano de intenção + `engineering-brief.md` + `codebase-map.mdc`. Receba findings (≤25 linhas).
3. Dispatch sub-agente **escritor** com plano + findings + `implementation-template.md` + `decision-quality.md`. Receba impl plan.
4. Crie `docs/plans/<slug>-impl.md`. Marque `aprovado`.
5. `SwitchMode` → `agent`.
- Fallback do pool (slug inválido → `composer-2.5`) pode deixar a sessão **mais fraca** que o declarado → informa e segue
- Ausente → o pool spawna no default `composer-2.5`; segue
**Divergência material de produto:** pare, comente na Issue, flip para `blocked`.
## Passo 3 — Plano de implementação (Plan mode)
## Passo 3 — Executar
1. `SwitchMode` → `plan` (explique: deliberar engenharia a partir da intenção).
2. Leia [engineering-brief.md](../work-issue/engineering-brief.md) e aplique skills/princípios sob demanda.
3. Explore o código o bastante para **reavaliar** a “Direção no codebase” da intenção — você **deve** escolher a melhor abordagem maintainable, mesmo que difira da hipótese do plano de intenção, desde que o **aceite de produto** se mantenha.
4. Escreva `docs/plans/<slug>-impl.md` via [implementation-template.md](../work-issue/implementation-template.md). Qualidade: [decision-quality.md](../work-issue/decision-quality.md) ≥4/5.
5. Em autonomia: marque Status `aprovado` e **siga sem pausa**. (Em `work-issue`, o humano confirma antes.)
**Divergência material de produto** (aceite/persona/lockdown da intenção não cabem na abordagem): pare, comente na Issue, flip para `blocked` se pool — não invente produto novo.
## Passo 4 — Executar
`SwitchMode` → `agent` se ainda estiver em plan. Siga a mecânica de
[`../work-issue/execution-pipeline.md`](../work-issue/execution-pipeline.md)
(executar → simplify → fechar em main), com os deltas do ator pool:
Siga `execution-pipeline.md` com deltas do pool:
- **Branch:** `agent/<id>-<slug>` (worktrees Cursor podem já ter criado).
- **E2E local afetado (OPS72):** mesmo passo discricionário do ator humano
(rodar os e2e criados + da mesma superfície — ver `execution-pipeline.md`);
**worktree com browsers Playwright** → rode; **Cursor Cloud sem browsers** →
registre a justificativa no fechamento e siga — o CI de PR roda o blast
radius quando o diff classifica `selected`; em diff high-risk (`full`) o PR
não roda e2e e a rede final é o `verify` do deploy.
- **UI:** shape → craft → critique → polish (harden/optimize só sob gatilho).
- **`capture-review-debts`:** **autônomo** — só `expensive_lock` com score ≥4
(Issues novas com `depends: [<id-pai>]` se necessário); score ≤3 /
cheap_polish / defer_trigger → defer com gatilho no `*-impl.md` ou descarte —
**não** polua a fila.
- **Cloud:** PR via `ManagePullRequest` com `draft: false` no **GitHub**
(repo/PR agora no GitHub; o tracker de Issues segue no Forgejo — OPS71);
Prep Cloud no Passo 0.
- **E2E local afetado (OPS72):** discricionário (Cloud sem browsers → registre justificativa).
- **UI:** shape → craft → critique → polish.
- **`capture-review-debts`:** autônomo — só `expensive_lock` com score ≥4; resto → defer/descarte.
- **Cloud:** PR via `ManagePullRequest` com `draft: false` no GitHub.
## Passo 4 — Simplify (2 sub-agentes paralelos)
Dispatche os dois revisores com o diff:
- **Revisor estrutural:** Dependency Rule, module boundaries, abstractions, duplication, type honesty
- **Revisor de qualidade:** naming, function size, dead code, complexity, conventions
Aplique fixes que preservem comportamento.
## Passo 5 — Débitos (sub-agente)
Dispatche capturador com achados + regras de `capture-review-debts`. Receba triage. Registre/absorva/defira/descarte.
## Passo 6 — Fechar
PR Ready `--base main` (GitHub) + auto-merge nativo — `pnpm push -u origin HEAD` → `node scripts/github-pr.mjs` (ou `ManagePullRequest` `draft: false` no Cloud).
## Resumo final
Issue · impl plan (abordagem escolhida + rejeitadas) · o que divergiu da hipótese de direção · simplify + débitos registrados/deferidos · PR + estado do merge.
Issue · impl plan · simplify + débitos · PR + merge.

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---
name: api-and-interface-design
description: Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
description: 'Guide stable API and interface design.'
---
# API and Interface Design

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---
name: blue-ocean-strategy
description: 'Create uncontested market space using value innovation instead of competing head-to-head. Use when the user mentions "blue ocean", "red ocean", "strategy canvas", "ERRC framework", "value innovation", "non-customers", "buyer utility map", "the market is too crowded", "how do we stand out", or "escape the price war". Also trigger when exploring a new market category, or finding underserved or non-customers. Covers the Four Actions Framework, Six Paths, buyer utility map, and value-cost trade-offs. For real strategy formulation and bad-strategy detection, see good-strategy-bad-strategy. For tech adoption strategy, see crossing-the-chasm. For product positioning, see obviously-awesome.'
description: 'Create uncontested market space using value innovation.'
license: MIT
metadata:
author: wondelai

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---
name: browser-testing-with-devtools
description: Tests in real browsers via Chrome DevTools MCP. Use when building or debugging anything that runs in a browser. Use when you need to inspect the DOM, capture console errors, analyze network requests, profile performance, or verify visual output with real runtime data. Requires the chrome-devtools MCP server to be configured.
description: 'Test in real browsers via Chrome DevTools MCP.'
---
# Browser Testing with DevTools

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---
name: capture-review-debts
description: Use when the user asks to register leftover /simplify or /impeccable findings as trackable GitHub Issues, harvest session review debts, triage post-simplify or post-critique follow-ups, or says "registra os débitos", "o que ficou do simplify", "coloca como issue o que o critique apontou", "harvest debts".
description: 'Triage simplify/impeccable findings into tracked GitHub Issues.'
---
# Capturar débitos de /simplify e /impeccable em Issues
@ -56,35 +56,12 @@ Contra o repositório **antes** de pontuar:
## Passo 3 — Pontuar e decidir destino
Para cada candidato restante, atribua **importância** (1–5) com estes âncoras Teqo:
Aplique [decision-quality.md](../work-issue/decision-quality.md) para:
- **Score** (1–5) com âncoras de Teqo (feature bloqueada = 5, rename de pureza = 1)
- **Tipo de decisão:** expensive_lock / cheap_polish / defer_trigger
- **Destino:** registrar / absorver / descartar / defer / já_resolvido
| Score | Quando |
| ----- | ------------------------------------------------------------------------------------------- |
| 5 | Bloqueia feature dependente, hot path em produção, P0/P1 critique aberto, risco access/LGPD |
| 4 | Perf/DRY com ≥3 call sites ou custo herdado por A5/B3/E4/lista de núcleos |
| 3 | UX P2 acionável (Alex/Casey/Lia), DRY claro 2 call sites, a11y outline |
| 2 | Higiene/naming, polish cosmético, P3 critique |
| 1 | Preferência de estilo, rename de pureza, micro-otimização sem evidência |
**Bump caro de reverter:** access/LGPD/schema/unicidade/hot path → piso de score **4–5**, mesmo que o simplify tenha rotulado como “nice cleanup”.
**Tipo de decisão** (obrigatório — uma coluna na triage):
| Tipo | Exemplos | Destino típico |
| ------------------ | ----------------------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
| **expensive_lock** | access, Consent, uniqueness, write skew | registrar / absorver (nunca descartar por score baixo artificial) |
| **cheap_polish** | copy, motion, rename, P3 | descartar ou já_resolvido |
| **defer_trigger** | DRY &lt;3 call sites, abstração prematura | **não registrar** como epic — anotar gatilho (`quando 3º bulk path`, `quando B3`) no plano-pai ou em Explicitamente fora |
**Destino** (escolha exatamente um):
| Destino | Critério |
| ---------------- | --------------------------------------------------------------------------------------------------------------------- |
| **registrar** | Score ≥3 **e** não coberto **e** tipo ≠ defer_trigger puro; cabe num plano próprio ou lote mesclado |
| **absorver** | Score ≥3 mas é fase natural de um plano/`escala-dry-pos-*`/UX já existente |
| **descartar** | Score ≤2 **ou** rename de pureza **ou** "nice to have" sem dono **ou** skip explícito do simplify **ou** cheap_polish |
| **defer** | Tipo defer_trigger: não cria ID novo; registra gatilho no plano-pai / Explicitamente fora |
| **já_resolvido** | Feito no cleanup da sessão |
**Bump caro de reverter:** access/LGPD/schema/unicidade/hot path → piso de score **4–5**, mesmo que o simplify tenha rotulado como "nice cleanup".
Preferir **defer+gatilho** a **registrar** para DRY prematuro — alinha a YAGNI / deep modules e aos precedentes `escala-dry-pos-*`.

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---
name: ci-cd-and-automation
description: Automates CI/CD pipeline setup. Use when setting up or modifying build and deployment pipelines. Use when you need to automate quality gates, configure test runners in CI, or establish deployment strategies.
description: 'Automate CI/CD pipeline setup and deployment strategies.'
---
# CI/CD and Automation

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---
name: clean-architecture
description: 'Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities. Use when the user mentions "architecture layers", "dependency rule", "ports and adapters (hexagonal)", "onion architecture", "screaming architecture", "where should business logic go", "decouple from the database", "swap the framework without a rewrite", or "keep business rules independent". Also trigger when deciding which layer code belongs in, isolating core logic from infrastructure, defining module boundaries, or debating whether the framework should call your code or the reverse. Covers component principles, boundaries, and SOLID. For code-level quality, see clean-code. For domain modeling, see domain-driven-design.'
description: 'Structure software with the Dependency Rule: entities ← use cases ← frameworks.'
license: MIT
metadata:
author: wondelai

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---
name: clean-code
description: 'Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Use when the user mentions "clean up this code", "this function is too long", "code smells", "naming conventions", "boy scout rule", "single responsibility", or "unit test quality". Also trigger when reviewing a pull request for readability, untangling a messy function, debating comment styles, or improving error-handling patterns. Covers SRP, comment discipline, formatting, and unit testing. For refactoring techniques, see refactoring-patterns. For architecture and dependency rules, see clean-architecture.'
description: 'Write readable, maintainable code through naming, small functions, clean error handling.'
license: MIT
metadata:
author: wondelai

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---
name: code-review-and-quality
description: Conducts multi-axis code review. Use before merging any change. Use when reviewing code written by yourself, another agent, or a human. Use when you need to assess code quality across multiple dimensions before it enters the main branch.
description: 'Conduct multi-axis code review before merging.'
---
# Code Review and Quality

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---
name: code-simplification
description: Simplifies code for clarity. Use when refactoring code for clarity without changing behavior. Use when code works but is harder to read, maintain, or extend than it should be. Use when reviewing code that has accumulated unnecessary complexity.
description: 'Simplify code for clarity without changing behavior.'
---
# Code Simplification
> Inspired by the [Claude Code Simplifier plugin](https://github.com/anthropics/claude-plugins-official/blob/main/plugins/code-simplifier/agents/code-simplifier.md). Adapted here as a model-agnostic, process-driven skill for any AI coding agent.
## Overview
Simplify code by reducing complexity while preserving exact behavior. The goal is not fewer lines — it's code that is easier to read, understand, modify, and debug. Every simplification must pass a simple test: "Would a new team member understand this faster than the original?"
Simplify code by reducing complexity while preserving exact behavior. The goal is not fewer lines — it's code that is easier to read, understand, modify, and debug. Every simplification must pass: "Would a new team member understand this faster than the original?"
## When to Use
- After a feature is working and tests pass, but the implementation feels heavier than it needs to be
- During code review when readability or complexity issues are flagged
- When you encounter deeply nested logic, long functions, or unclear names
- When refactoring code written under time pressure
- When consolidating related logic scattered across files
- After merging changes that introduced duplication or inconsistency
**When NOT to use:**
- Code is already clean and readable — don't simplify for the sake of it
- You don't understand what the code does yet — comprehend before you simplify
- The code is performance-critical and the "simpler" version would be measurably slower
- You're about to rewrite the module entirely — simplifying throwaway code wastes effort
## The Five Principles
### 1. Preserve Behavior Exactly
Don't change what the code does — only how it expresses it. All inputs, outputs, side effects, error behavior, and edge cases must remain identical. If you're not sure a simplification preserves behavior, don't make it.
Don't change what the code does — only how it expresses it. All inputs, outputs, side effects, error behavior, and edge cases must remain identical.
```
ASK BEFORE EVERY CHANGE:
→ Does this produce the same output for every input?
→ Does this maintain the same error behavior?
→ Does this preserve the same side effects and ordering?
→ Do all existing tests still pass without modification?
```
### 2. Follow Project Conventions
Simplification means making code more consistent with the codebase, not imposing external preferences. Before simplifying:
```
1. Read CLAUDE.md / project conventions
2. Study how neighboring code handles similar patterns
3. Match the project's style for:
- Import ordering and module system
- Function declaration style
- Naming conventions
- Error handling patterns
- Type annotation depth
```
Simplification that breaks project consistency is not simplification — it's churn.
Simplification means making code more consistent with the codebase, not imposing external preferences. Match the project's style for imports, naming, error handling, and type annotations. Simplification that breaks project consistency is not simplification — it's churn.
### 3. Prefer Clarity Over Cleverness
Explicit code is better than compact code when the compact version requires a mental pause to parse.
```typescript
// UNCLEAR: Dense ternary chain
const label = isNew ? 'New' : isUpdated ? 'Updated' : isArchived ? 'Archived' : 'Active';
// CLEAR: Readable mapping
function getStatusLabel(item: Item): string {
if (item.isNew) return 'New';
if (item.isUpdated) return 'Updated';
if (item.isArchived) return 'Archived';
return 'Active';
}
```
```typescript
// UNCLEAR: Chained reduces with inline logic
const result = items.reduce((acc, item) => ({
...acc,
[item.id]: { ...acc[item.id], count: (acc[item.id]?.count ?? 0) + 1 }
}), {});
// CLEAR: Named intermediate step
const countById = new Map<string, number>();
for (const item of items) {
countById.set(item.id, (countById.get(item.id) ?? 0) + 1);
}
```
Explicit code is better than compact code when the compact version requires a mental pause to parse. Dense ternaries, chained reduces with inline logic, and single-letter variables obscure intent — replace with readable equivalents.
### 4. Maintain Balance
Simplification has a failure mode: over-simplification. Watch for these traps:
- **Inlining too aggressively** — removing a helper that gave a concept a name makes the call site harder to read
- **Combining unrelated logic** — two simple functions merged into one complex function is not simpler
- **Removing "unnecessary" abstraction** — some abstractions exist for extensibility or testability, not complexity
- **Optimizing for line count** — fewer lines is not the goal; easier comprehension is
Simplification has a failure mode: over-simplification. Don't inline so aggressively you remove a helper that gave a concept a name. Don't combine two simple functions into one complex one. Don't remove abstractions that exist for extensibility or testability. Fewer lines is not the goal; easier comprehension is.
### 5. Scope to What Changed
@ -106,16 +53,15 @@ Default to simplifying recently modified code. Avoid drive-by refactors of unrel
### Step 1: Understand Before Touching (Chesterton's Fence)
Before changing or removing anything, understand why it exists. This is Chesterton's Fence: if you see a fence across a road and don't understand why it's there, don't tear it down. First understand the reason, then decide if the reason still applies.
Before changing or removing anything, understand why it exists. If you see a fence across a road and don't understand why it's there, don't tear it down.
```
BEFORE SIMPLIFYING, ANSWER:
- What is this code's responsibility?
- What calls it? What does it call?
- What are the edge cases and error paths?
- Are there tests that define the expected behavior?
- Why might it have been written this way? (Performance? Platform constraint? Historical reason?)
- Check git blame: what was the original context for this code?
- Why might it have been written this way?
- Check git blame: what was the original context?
```
If you can't answer these, you're not ready to simplify. Read more context first.
@ -124,39 +70,22 @@ If you can't answer these, you're not ready to simplify. Read more context first
Scan for these patterns — each one is a concrete signal, not a vague smell:
**Structural complexity:**
| Pattern | Signal | Simplification |
|---------|--------|----------------|
| Deep nesting (3+ levels) | Hard to follow control flow | Extract conditions into guard clauses or helper functions |
| Deep nesting (3+ levels) | Hard to follow control flow | Extract into guard clauses or helper functions |
| Long functions (50+ lines) | Multiple responsibilities | Split into focused functions with descriptive names |
| Nested ternaries | Requires mental stack to parse | Replace with if/else chains, switch, or lookup objects |
| Nested ternaries | Requires mental stack to parse | Replace with if/else chains or lookup objects |
| Boolean parameter flags | `doThing(true, false, true)` | Replace with options objects or separate functions |
| Repeated conditionals | Same `if` check in multiple places | Extract to a well-named predicate function |
**Naming and readability:**
| Pattern | Signal | Simplification |
|---------|--------|----------------|
| Generic names | `data`, `result`, `temp`, `val`, `item` | Rename to describe the content: `userProfile`, `validationErrors` |
| Abbreviated names | `usr`, `cfg`, `btn`, `evt` | Use full words unless the abbreviation is universal (`id`, `url`, `api`) |
| Misleading names | Function named `get` that also mutates state | Rename to reflect actual behavior |
| Comments explaining "what" | `// increment counter` above `count++` | Delete the comment — the code is clear enough |
| Comments explaining "why" | `// Retry because the API is flaky under load` | Keep these — they carry intent the code can't express |
**Redundancy:**
| Pattern | Signal | Simplification |
|---------|--------|----------------|
| Generic names | `data`, `result`, `temp`, `val` | Rename to describe content: `userProfile`, `errors` |
| Comments explaining "what" | `// increment counter` above `count++` | Delete — the code is clear enough |
| Comments explaining "why" | `// Retry because the API is flaky` | Keep — they carry intent the code can't express |
| Duplicated logic | Same 5+ lines in multiple places | Extract to a shared function |
| Dead code | Unreachable branches, unused variables, commented-out blocks | Remove (after confirming it's truly dead) |
| Unnecessary abstractions | Wrapper that adds no value | Inline the wrapper, call the underlying function directly |
| Over-engineered patterns | Factory-for-a-factory, strategy-with-one-strategy | Replace with the simple direct approach |
| Redundant type assertions | Casting to a type that's already inferred | Remove the assertion |
| Dead code | Unreachable branches, unused variables | Remove after confirming it's truly dead |
| Redundant type assertions | Casting to an already-inferred type | Remove the assertion |
### Step 3: Apply Changes Incrementally
Make one simplification at a time. Run tests after each change. **Submit refactoring changes separately from feature or bug fix changes.** A PR that refactors and adds a feature is two PRs — split them.
Make one simplification at a time. Run tests after each change. **Submit refactoring changes separately from feature or bug fix changes.**
```
FOR EACH SIMPLIFICATION:
@ -166,145 +95,29 @@ FOR EACH SIMPLIFICATION:
4. If tests fail → revert and reconsider
```
Avoid batching multiple simplifications into a single untested change. If something breaks, you need to know which simplification caused it.
**The Rule of 500:** If a refactoring would touch more than 500 lines, invest in automation (codemods, sed scripts, AST transforms) rather than making the changes by hand. Manual edits at that scale are error-prone and exhausting to review.
**The Rule of 500:** If a refactoring would touch more than 500 lines, invest in automation (codemods, AST transforms) rather than making the changes by hand.
### Step 4: Verify the Result
After all simplifications, step back and evaluate the whole:
```
COMPARE BEFORE AND AFTER:
- Is the simplified version genuinely easier to understand?
- Did you introduce any new patterns inconsistent with the codebase?
- Did you introduce patterns inconsistent with the codebase?
- Is the diff clean and reviewable?
- Would a teammate approve this change?
```
If the "simplified" version is harder to understand or review, revert. Not every simplification attempt succeeds.
## Language-Specific Guidance
### TypeScript / JavaScript
```typescript
// SIMPLIFY: Unnecessary async wrapper
// Before
async function getUser(id: string): Promise<User> {
return await userService.findById(id);
}
// After
function getUser(id: string): Promise<User> {
return userService.findById(id);
}
// SIMPLIFY: Verbose conditional assignment
// Before
let displayName: string;
if (user.nickname) {
displayName = user.nickname;
} else {
displayName = user.fullName;
}
// After
const displayName = user.nickname || user.fullName;
// SIMPLIFY: Manual array building
// Before
const activeUsers: User[] = [];
for (const user of users) {
if (user.isActive) {
activeUsers.push(user);
}
}
// After
const activeUsers = users.filter((user) => user.isActive);
// SIMPLIFY: Redundant boolean return
// Before
function isValid(input: string): boolean {
if (input.length > 0 && input.length < 100) {
return true;
}
return false;
}
// After
function isValid(input: string): boolean {
return input.length > 0 && input.length < 100;
}
```
### Python
```python
# SIMPLIFY: Verbose dictionary building
# Before
result = {}
for item in items:
result[item.id] = item.name
# After
result = {item.id: item.name for item in items}
# SIMPLIFY: Nested conditionals with early return
# Before
def process(data):
if data is not None:
if data.is_valid():
if data.has_permission():
return do_work(data)
else:
raise PermissionError("No permission")
else:
raise ValueError("Invalid data")
else:
raise TypeError("Data is None")
# After
def process(data):
if data is None:
raise TypeError("Data is None")
if not data.is_valid():
raise ValueError("Invalid data")
if not data.has_permission():
raise PermissionError("No permission")
return do_work(data)
```
### React / JSX
```tsx
// SIMPLIFY: Verbose conditional rendering
// Before
function UserBadge({ user }: Props) {
if (user.isAdmin) {
return <Badge variant="admin">Admin</Badge>;
} else {
return <Badge variant="default">User</Badge>;
}
}
// After
function UserBadge({ user }: Props) {
const variant = user.isAdmin ? 'admin' : 'default';
const label = user.isAdmin ? 'Admin' : 'User';
return <Badge variant={variant}>{label}</Badge>;
}
// SIMPLIFY: Prop drilling through intermediate components
// Before — consider whether context or composition solves this better.
// This is a judgment call — flag it, don't auto-refactor.
```
## Common Rationalizations
| Rationalization | Reality |
|---|---|
| "It's working, no need to touch it" | Working code that's hard to read will be hard to fix when it breaks. Simplifying now saves time on every future change. |
| "Fewer lines is always simpler" | A 1-line nested ternary is not simpler than a 5-line if/else. Simplicity is about comprehension speed, not line count. |
| "I'll just quickly simplify this unrelated code too" | Unscoped simplification creates noisy diffs and risks regressions in code you didn't intend to change. Stay focused. |
| "The types make it self-documenting" | Types document structure, not intent. A well-named function explains *why* better than a type signature explains *what*. |
| "This abstraction might be useful later" | Don't preserve speculative abstractions. If it's not used now, it's complexity without value. Remove it and re-add when needed. |
| "The original author must have had a reason" | Maybe. Check git blame — apply Chesterton's Fence. But accumulated complexity often has no reason; it's just the residue of iteration under pressure. |
| "I'll refactor while adding this feature" | Separate refactoring from feature work. Mixed changes are harder to review, revert, and understand in history. |
| "It's working, no need to touch it" | Working code that's hard to read will be hard to fix when it breaks. |
| "Fewer lines is always simpler" | A 1-line nested ternary is not simpler than a 5-line if/else. |
| "I'll just quickly simplify this unrelated code too" | Unscoped simplification creates noisy diffs and risks regressions. |
| "The types make it self-documenting" | Types document structure, not intent. A well-named function explains *why*. |
| "This abstraction might be useful later" | Don't preserve speculative abstractions. Remove it and re-add when needed. |
## Red Flags
@ -313,8 +126,6 @@ function UserBadge({ user }: Props) {
- Renaming things to match your preferences rather than project conventions
- Removing error handling because "it makes the code cleaner"
- Simplifying code you don't fully understand
- Batching many simplifications into one large, hard-to-review commit
- Refactoring code outside the scope of the current task without being asked
## Verification
@ -325,7 +136,5 @@ After completing a simplification pass:
- [ ] Linter/formatter passes (no style regressions)
- [ ] Each simplification is a reviewable, incremental change
- [ ] The diff is clean — no unrelated changes mixed in
- [ ] Simplified code follows project conventions (checked against CLAUDE.md or equivalent)
- [ ] No error handling was removed or weakened
- [ ] No dead code was left behind (unused imports, unreachable branches)
- [ ] A teammate or review agent would approve the change as a net improvement

View file

@ -0,0 +1,103 @@
# Language-Specific Simplification Examples
Load this file on-demand when the target code uses a specific language. Teqo is TypeScript-only; Python is included for general reference.
## TypeScript / JavaScript
```typescript
// SIMPLIFY: Unnecessary async wrapper
// Before
async function getUser(id: string): Promise<User> {
return await userService.findById(id);
}
// After
function getUser(id: string): Promise<User> {
return userService.findById(id);
}
// SIMPLIFY: Manual array building → filter
// Before
const activeUsers: User[] = [];
for (const user of users) {
if (user.isActive) activeUsers.push(user);
}
// After
const activeUsers = users.filter((u) => u.isActive);
// SIMPLIFY: Verbose conditional assignment
// Before
let displayName: string;
if (user.nickname) {
displayName = user.nickname;
} else {
displayName = user.fullName;
}
// After
const displayName = user.nickname || user.fullName;
// SIMPLIFY: Redundant boolean return
// Before
function isValid(input: string): boolean {
if (input.length > 0 && input.length < 100) return true;
return false;
}
// After
function isValid(input: string): boolean {
return input.length > 0 && input.length < 100;
}
```
## Python
```python
# SIMPLIFY: Verbose dictionary building
# Before
result = {}
for item in items:
result[item.id] = item.name
# After
result = {item.id: item.name for item in items}
# SIMPLIFY: Nested conditionals with early return
# Before
def process(data):
if data is not None:
if data.is_valid():
if data.has_permission():
return do_work(data)
else:
raise PermissionError("No permission")
else:
raise ValueError("Invalid data")
else:
raise TypeError("Data is None")
# After
def process(data):
if data is None:
raise TypeError("Data is None")
if not data.is_valid():
raise ValueError("Invalid data")
if not data.has_permission():
raise PermissionError("No permission")
return do_work(data)
```
## React / JSX
```tsx
// SIMPLIFY: Verbose conditional rendering
// Before
function UserBadge({ user }: Props) {
if (user.isAdmin) {
return <Badge variant="admin">Admin</Badge>;
} else {
return <Badge variant="default">User</Badge>;
}
}
// After
function UserBadge({ user }: Props) {
const variant = user.isAdmin ? 'admin' : 'default';
const label = user.isAdmin ? 'Admin' : 'User';
return <Badge variant={variant}>{label}</Badge>;
}
```

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@ -1,6 +1,6 @@
---
name: cold-start-problem
description: 'Start and scale networked products using Andrew Chen''s "The Cold Start Problem" framework for network effects. Use when the user mentions "network effects", "chicken and egg", "cold start", "two-sided marketplace", "atomic network", "hard side", "liquidity", "critical mass", "invite-only launch", "how do I get my first users", or "the marketplace has no buyers or sellers". Also trigger when launching a marketplace, social, or collaboration product that is worthless without other users, deciding launch sequencing and seeding tactics, or diagnosing stalled network growth at scale. Covers the five stages: cold start, tipping point, escape velocity, hitting the ceiling, and the moat. For word-of-mouth virality, see contagious. For habit-driven retention, see hooked-ux.'
description: 'Start and scale networked products using Andrew Chen's cold-start framework.'
license: MIT
metadata:
author: wondelai

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@ -0,0 +1,27 @@
---
name: concise-output
description: 'Force concise agent output to reduce token waste.'
Forces concise agent output. Reduces token waste from verbose responses,
unnecessary preambles, and repeated context. Use at session start or
before any skill that produces long output.
---
# Concise Output Protocol
## Rules (always apply)
1. **≤3 sentences** per response unless the user asks for detail.
2. **Never repeat** what you just read — state only new information or decisions.
3. **No preambles** — skip "Here is...", "Let me...", "I will..." — go straight to the answer.
4. **Code in code blocks** — don't write prose to describe code.
5. **Extract, don't paste** — when reporting tool results, show only relevant lines.
6. **Batch tool calls** — multiple `read`/`grep` calls in one message, not round-tripping.
7. **Show edits only** — when editing, show the changed lines with context, not the full file.
8. **No summary** at the end of a task unless explicitly asked.
## In skills
When a skill instructs verbose output (tables, multi-section reports), apply these overrides:
- Tables: max 5 rows unless the user asked for comprehensive coverage
- Reports: lead with the conclusion, details on request
- Checklists: only show items that need attention, skip passed items

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@ -1,6 +1,6 @@
---
name: contagious
description: 'Engineer word-of-mouth and virality using the STEPPS framework (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Use when the user mentions "go viral", "word of mouth", "shareable content", "social currency", "why people share", "referral program", "nobody is sharing it", or "make this spread". Also trigger when designing shareable features, crafting social campaigns, or building products that spread through peer recommendation. Covers environmental triggers and high-arousal emotional content. For sticky messaging, see made-to-stick. For persuasion tactics, see influence-psychology.'
description: 'Engineer word-of-mouth and virality using the STEPPS framework.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: context-engineering
description: Optimizes agent context setup. Use when starting a new session, when agent output quality degrades, when switching between tasks, or when you need to configure rules files and context for a project.
description: 'Optimize agent context setup for better output quality.'
---
# Context Engineering

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@ -1,6 +1,6 @@
---
name: continuous-discovery
description: 'Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots. Use when the user mentions "continuous discovery", "opportunity solution tree", "weekly interviews", "assumption testing", "discovery habits", "product trio", "outcome-based roadmap", "how do I talk to customers regularly", "we keep building things nobody uses", or "connect research to the roadmap". Also trigger when setting up regular customer feedback loops, prioritizing which experiments to run, or tying discovery insights to delivery work. Covers experience mapping, co-creation, and prioritizing opportunities. For interview technique, see mom-test. For team structure, see inspired-product.'
description: 'Build a weekly cadence of customer touchpoints and research.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: create-app
description: 'Guided journey from a raw app idea to a validated, cleanly architected first version that ships on a sustainable cadence. Orchestrates ten skills phase by phase - lean-startup, design-sprint, clean-architecture, domain-driven-design, clean-code, pragmatic-programmer, system-design, ios-hig-design, 37signals-way, software-design-philosophy - asking the user questions at every decision point and recording results in the project docs/ folder (PRODUCT.md, ARCHITECTURE.md, EXPERIMENTS.md, CREATE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a new app, validate an idea before writing code, architect an MVP that will not need a rewrite, or says ''help me build my app the right way''. App already exists: use improve-app or grow-app. Business idea not yet validated: run create-business first. Marketing site only: use create-website. Architecture-only question: design-code-architecture. For one framework in isolation, invoke that skill directly.'
description: 'Guided journey from app idea to validated, architected first version.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: create-business
description: 'Guided journey from raw idea to a validated, positioned, priced business with a chosen beachhead. Orchestrates ten skills phase by phase - jobs-to-be-done, mom-test, design-sprint, lean-startup, good-strategy-bad-strategy, blue-ocean-strategy, obviously-awesome, hundred-million-offers, monetizing-innovation, crossing-the-chasm - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, POSITIONING.md, OFFER.md, CREATE-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to start a new business, validate a startup idea, find product-market fit before building, or says ''I have an idea for a company''. Do not use once the business has paying customers: use grow-business to add revenue and customers, or improve-business to fix strategy and operations. For building the product itself use create-app or create-website. For one framework in isolation, invoke that skill directly.'
description: 'Guided journey from raw idea to validated, positioned business.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: create-website
description: 'Guided journey from a blank page to a live, high-converting website, built message-first, then design, then conversion. Orchestrates ten skills phase by phase - one-page-marketing, storybrand-messaging, made-to-stick, top-design, web-typography, refactoring-ui, ux-heuristics, cro-methodology, scorecard-marketing, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (POSITIONING.md, WEBSITE.md, DESIGN.md, CREATE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a new website or landing page from scratch, turn a validated idea into a page that converts, or says ''build me a landing page for my SaaS''. Site already exists: use improve-website to fix conversion/UX or grow-website for more traffic; building a software product, not a marketing site: use create-app; no positioning yet: run create-business first or the positioning phase here. For one framework in isolation, invoke that skill directly.'
description: 'Guided journey from blank page to live, high-converting website.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: cro-methodology
description: 'Audit websites and landing pages for conversion issues and design evidence-based A/B tests. Use when the user mentions "landing page isnt converting", "conversion rate", "A/B test", "why visitors leave", "objection handling", "bounce rate", "conversion funnel", "increase signups", or "people add to cart but dont buy". Also trigger when diagnosing why signups are low, designing experiment hypotheses, or auditing checkout flows for friction points. Covers funnel mapping, persuasion assets, and objection/counter-objection frameworks. For overall marketing strategy, see one-page-marketing. For usability issues, see ux-heuristics.'
description: 'Audit websites for conversion issues and design A/B tests.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: crossing-the-chasm
description: 'Navigate the technology adoption lifecycle from early adopters to mainstream market. Use when the user mentions "crossing the chasm", "beachhead segment", "whole product", "early adopters vs mainstream", "tech go-to-market", "bowling pin strategy", "technology adoption lifecycle", "pragmatist buyers", "growth stalled after early adopters", or "our go-to-market plan". Also trigger when planning go-to-market for a technical product. Covers the D-Day analogy, bowling-pin strategy, the tornado, and positioning against incumbents. For product positioning, see obviously-awesome. For new market creation, see blue-ocean-strategy.'
description: 'Navigate the technology adoption lifecycle from early to mainstream market.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: ddia-systems
description: 'Design data systems by understanding storage engines, replication, partitioning, transactions, and consistency models. Use when the user mentions "database choice", "which database should I use", "SQL or NoSQL", "replication lag", "partitioning strategy", "consistency vs availability", "stream processing", "ACID transactions", "eventual consistency", "my queries are slow at scale", or "data is inconsistent across replicas". Also trigger when choosing a datastore, designing data pipelines, or debugging distributed-system consistency issues. Covers data models, batch/stream processing, and distributed consensus. For system design, see system-design. For resilience, see release-it.'
description: 'Design data systems: storage engines, replication, partitioning, consistency.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: debugging-and-error-recovery
description: Guides systematic root-cause debugging. Use when tests fail, builds break, behavior doesn't match expectations, or you encounter any unexpected error. Use when you need a systematic approach to finding and fixing the root cause rather than guessing.
description: 'Guide systematic root-cause debugging.'
---
# Debugging and Error Recovery

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@ -1,6 +1,6 @@
---
name: deprecation-and-migration
description: Manages deprecation and migration. Use when removing old systems, APIs, or features. Use when migrating users from one implementation to another. Use when deciding whether to maintain or sunset existing code.
description: 'Manage deprecation and migration of systems.'
---
# Deprecation and Migration

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@ -1,6 +1,6 @@
---
name: design-code-architecture
description: 'Guided journey from an app idea to a deliberate architecture: boundaries, domain model, data decisions, and resilience, making only the expensive-to-reverse decisions and deferring the rest. Orchestrates eight skills phase by phase - clean-architecture, domain-driven-design, system-design, ddia-systems, software-design-philosophy, release-it, pragmatic-programmer, 37signals-way - asking the user questions at every decision point and recording results in the project docs/ folder (ARCHITECTURE.md, RELIABILITY.md, DESIGN-CODE-ARCHITECTURE-PLAN.md) so the journey resumes across sessions. Use when the user wants to design a new app''s architecture, choose boundaries and a domain model before building, decide monolith versus microservices, or says ''how should I structure this app''. If a codebase already exists, use remove-technical-debt (aged) or improve-code-quality (fresh prototype); if the idea is not validated, run create-business or create-app first. For one framework in isolation, invoke that skill directly.'
description: 'Guided journey from app idea to deliberate architecture.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: design-everyday-things
description: 'Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", "mental model", "mapping", "seven stages of action", "users keep making mistakes", "this is unintuitive", or "people cant figure out how to use it". Also trigger when reducing product complexity or feature creep. Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.'
description: 'Apply affordances, signifiers, constraints, feedback, and conceptual models.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: design-sprint
description: 'Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate before we build", "rapid prototype", "test with users", or "should we build this". Also trigger when a team is stuck in endless debate over a high-stakes product decision, or wants to de-risk a costly idea before investing in development. Covers mapping, sketching, deciding, prototyping, and testing across Monday-Friday. For ongoing experimentation and MVPs, see lean-startup. For customer job analysis, see jobs-to-be-done. For non-leading user interviews, see mom-test.'
description: 'Run a structured 5-day process to prototype and validate product ideas.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: documentation-and-adrs
description: Records decisions and documentation. Use when making architectural decisions, changing public APIs, shipping features, or when you need to record context that future engineers and agents will need to understand the codebase.
description: 'Record decisions, ADRs, and documentation for future context.'
---
# Documentation and ADRs

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@ -1,6 +1,6 @@
---
name: domain-driven-design
description: 'Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", "anti-corruption layer", "context mapping", "domain events", "strategic design", "the code doesnt match the business", or "how do we split this big system". Also trigger when breaking a monolith into services, defining service boundaries, or aligning code structure with business processes. Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.'
description: 'Model software with bounded contexts, aggregates, and ubiquitous language.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: doubt-driven-development
description: Subjects every non-trivial decision to a fresh-context adversarial review before it stands. Use when correctness matters more than speed, when working in unfamiliar code, when stakes are high (production, security-sensitive logic, irreversible operations), or any time a confident output would be cheaper to verify now than to debug later.
description: 'Adversarial review before acting when correctness matters.'
---
# Doubt-Driven Development

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@ -1,6 +1,6 @@
---
name: drive-motivation
description: 'Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.'
description: 'Design motivation systems using Autonomy, Mastery, Purpose (AMP).'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: engineering-audit
description: Runs a Pass-style engineering audit of the Teqo codebase — code smells, drift from documented patterns, and consolidation of near-duplicate components/hooks/functions/modules — producing a findings ledger and a remediation plan (read-only on code during the sweep; sign-off interativo = apresentação prévia; autônomo = PR Ready + auto-merge dos artefatos; remediações P0/P1 e guardrails de agent-miss na mesma sessão). Use when the user asks for an engineering audit, code-smell sweep, architecture drift check, deduplication/consolidation pass, "Pass 3", "auditoria de engenharia", "varredura de code smells", "consolidação de duplicações", or to plan fixes against the repo's highest engineering standards.
description: 'Run a Pass-style engineering audit of the Teqo codebase.'
---
# Engineering Audit (Pass N)

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@ -1,6 +1,6 @@
---
name: frontend-ui-engineering
description: Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel production-quality rather than AI-generated.
description: 'Build production-quality, accessible, responsive UIs.'
---
# Frontend UI Engineering

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@ -1,6 +1,6 @@
---
name: git-workflow-and-versioning
description: Structures git workflow practices. Use when making any code change. Use when committing, branching, resolving conflicts, or when you need to organize work across multiple parallel streams. Use when cutting a release, choosing a semantic version bump, tagging, or writing a changelog.
description: 'Structure git workflow: commits, branches, semver, releases.'
---
# Git Workflow and Versioning

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@ -1,6 +1,6 @@
---
name: good-strategy-bad-strategy
description: 'Formulate and audit real strategy using Richard Rumelt''s "Good Strategy Bad Strategy": an honest diagnosis, a guiding policy, and coherent action instead of goals, vision, and wishful thinking. Use when the user mentions "good strategy bad strategy", "strategy kernel", "diagnosis guiding policy coherent action", "our strategy is just goals", "strategic planning", "mission vs strategy", "annual plan", or "is this actually a strategy". Also trigger when auditing a strategy doc or pitch deck for fluff, turning a goal list into real strategy, formulating strategy for a product or company, or finding leverage and proximate objectives. Covers the kernel of strategy, bad-strategy detection, and sources of power. For product positioning, see obviously-awesome. For uncontested markets, see blue-ocean-strategy.'
description: 'Formulate strategy using Rumelt's kernel: diagnosis, policy, action.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: grow-app
description: 'Guided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts. Orchestrates eight skills phase by phase - hooked-ux, improve-retention, continuous-discovery, lean-ux, inspired-product, lean-analytics, microinteractions, drive-motivation - asking the user questions at every decision point and recording results in the project docs/ folder (PRODUCT.md, METRICS.md, GROW-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to lift activation and retention, design a habit loop, fix a leaky onboarding funnel, or says ''users sign up then disappear''. Do not use to fix broken UX or performance that no engagement mechanic can paper over - run improve-app first; if there is no app yet, use create-app. For one framework in isolation, invoke that skill directly.'
description: 'Transform an abandoned app into a retention engine with habit loops.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: grow-business
description: 'Guided journey from a business with lucky months to a repeatable growth engine that produces a forecast. Orchestrates nine skills phase by phase - one-page-marketing, hundred-million-offers, predictable-revenue, contagious, influence-psychology, crossing-the-chasm, cold-start-problem, lean-analytics, negotiation - asking the user questions at every decision point and recording results in the project docs/ folder (MARKETING.md, OFFER.md, METRICS.md, GROW-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a marketing and sales system, manufacture predictable pipeline, engineer word-of-mouth and referrals, or says ''revenue is real but lumpy and I need growth that repeats''. If the offer, retention, or operations underneath are broken, run improve-business first; with no paying customers yet, start with create-business; when the product itself must carry the growth loops, use grow-app. For one framework in isolation, invoke that skill directly.'
description: 'Build a repeatable growth engine with predictable pipeline.'
license: MIT
metadata:
author: wondelai

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---
name: grow-website
description: 'Guided journey from a website with traffic it under-converts to a research-driven growth engine that captures more leads, persuades more buyers, sells a sharper offer, and earns referrals. Orchestrates eight skills phase by phase - cro-methodology, scorecard-marketing, storybrand-messaging, made-to-stick, influence-psychology, hundred-million-offers, contagious, one-page-marketing - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, OFFER.md, MARKETING.md, GROW-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to raise conversion on a site that already has traffic, capture more leads, sharpen a weak offer, add referral loops, or says ''my site gets visitors but nobody buys''. If a broken funnel or usability friction is the real blocker, run improve-website first; if there is no site yet, use create-website. For one framework in isolation, invoke that skill directly.'
description: 'Turn a website into a research-driven growth engine.'
license: MIT
metadata:
author: wondelai

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---
name: high-output-management
description: 'Manage for output using Grove''s "High Output Management": a manager''s output is their organization''s output, raised by high-leverage activities. Use when the user mentions "high output management", "managerial leverage", "one-on-ones", "1:1 agenda", "OKRs", "performance review", "task-relevant maturity", "delegation", "meeting overload", "new manager", "how do I run a 1:1", or "just got promoted to manager". Also trigger when structuring a manager''s calendar and meeting cadence, designing team metrics, running planning, coaching delegation, or preparing performance reviews. Covers leverage, production principles, meetings as the medium of management, decisions, OKRs, and task-relevant maturity. For intrinsic motivation, see drive-motivation. For a company operating system, see traction-eos.'
description: 'Manage for output using Grove's High Output Management principles.'
license: MIT
metadata:
author: wondelai

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---
name: high-perf-browser
description: 'Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "my site is slow", "Core Web Vitals", "HTTP/2 or HTTP/3", "resource hints", "network latency", "render blocking", "TCP/TLS optimization", "service worker", "Cache-Control or caching strategy", or "critical rendering path". Also trigger when diagnosing slow page loads, optimizing time to first byte, choosing between WebSocket and SSE, or reducing bundle sizes. For UI visual performance, see refactoring-ui. For font loading, see web-typography.'
description: 'Optimize web performance: protocols, resource loading, rendering.'
license: MIT
metadata:
author: wondelai

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---
name: hooked-ux
description: 'Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "habit formation", "engagement loops", "habit zone", or "the manipulation matrix". Also trigger when designing notification or re-engagement strategies, building streaks or progress systems, or analyzing why users stop after signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.'
description: 'Design habit-forming product loops using the Hook Model.'
license: MIT
metadata:
author: wondelai

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---
name: hundred-million-offers
description: 'Create irresistible offers using the Value Equation, bonus stacking, risk-reversing guarantees, and ethical scarcity. Use when the user mentions "grand slam offer", "make my offer more compelling", "what bonuses should I add", "guarantee strategy", "offer naming", or "people say its too expensive". Also trigger when packaging a product for higher perceived value, justifying premium pricing instead of discounting, designing a money-back guarantee, or structuring tiers to maximize conversions. Covers the MAGIC naming formula and starving-crowd targeting. For product positioning, see obviously-awesome. For outbound sales, see predictable-revenue.'
description: 'Create irresistible offers using the Value Equation and bonus stacking.'
license: MIT
metadata:
author: wondelai

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---
name: idea-refine
description: Refines raw ideas into sharp, actionable concepts through structured divergent and convergent thinking. Use when an idea is still vague, when you need to stress-test assumptions before committing to a plan, or when you want to expand options before converging on one. Triggers on "ideate", "refine this idea", or "stress-test my plan".
description: 'Refine raw ideas through structured divergent and convergent thinking.'
---
# Idea Refine

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---
name: impeccable
description: Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
description: 'Design award-winning, immersive frontend interfaces with extreme craft.'
version: 4.0.4
---

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---
name: improve-app
description: 'Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, DESIGN.md, POSITIONING.md, IMPROVE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a clunky product, cut UX friction, sharpen in-app copy and prompts, or says ''the app works but feels rough''. Do not use for code, tests, or production hardening - use improve-code-quality (fresh prototype) or remove-technical-debt (aged codebase); no app yet, create-app; needs growth loops, grow-app; marketing-site friction, improve-website. For one framework in isolation, invoke that skill directly.'
description: 'Fix a clunky product: cut UX friction, sharpen copy, add delight.'
license: MIT
metadata:
author: wondelai

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---
name: improve-business
description: 'Guided journey from a stalled, plateaued business to one with an honest diagnosis, a working operating rhythm, and offers repriced to real value. Orchestrates eight skills phase by phase - good-strategy-bad-strategy, traction-eos, high-output-management, team-topologies, drive-motivation, lean-analytics, negotiation, monetizing-innovation - asking the user questions at every decision point and recording results in the project docs/ folder (STRATEGY.md, OPERATIONS.md, METRICS.md, IMPROVE-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a business that has plateaued, diagnose why growth stalled, tighten strategy and execution, re-motivate a team, or says ''revenue is flat and I do not know why''. Starting from scratch with no customers: use create-business. Once the fundamentals work and the goal is expansion: use grow-business. When the product itself drags the business down: use improve-app. For one framework in isolation, invoke that skill directly.'
description: 'Diagnose a stalled business and tighten strategy and operations.'
license: MIT
metadata:
author: wondelai

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---
name: improve-code-quality
description: 'Guided journey from a working-but-untested vibe-coded prototype to a production-ready product with tests, clean structure, a business-rules boundary, and resilience at scale. Orchestrates nine skills phase by phase - working-with-legacy-code, clean-code, refactoring-patterns, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, system-design, ddia-systems - asking the user questions at every decision point and recording results in the project docs/ folder (TESTING.md, TECH-DEBT.md, RELIABILITY.md, IMPROVE-CODE-QUALITY-PLAN.md) so the journey resumes across sessions. Use when the user wants to harden an AI-generated prototype, add tests before refactoring, make code safe to change, or says ''this works on my machine but I am scared to touch it''. For a large aged codebase, use remove-technical-debt; to decide structure before building, use design-code-architecture; for a product and UX pass, use improve-app. For one framework in isolation, invoke that skill directly.'
description: 'Harden a vibe-coded prototype into production-ready code with tests.'
license: MIT
metadata:
author: wondelai

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---
name: improve-retention
description: 'Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users sign up but dont stick around", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users quit after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.'
description: 'Diagnose and fix retention problems using behavior design (B=MAP).'
license: MIT
metadata:
author: wondelai

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---
name: improve-website
description: 'Guided journey from a live website that underperforms to a prioritized, evidence-backed backlog of conversion, usability, message, and speed fixes - each shipped as a testable experiment. Orchestrates eight skills phase by phase - cro-methodology, ux-heuristics, refactoring-ui, web-typography, storybrand-messaging, high-perf-browser, made-to-stick, design-everyday-things - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, DESIGN.md, EXPERIMENTS.md, IMPROVE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a landing page that isn''t converting, diagnose why visitors leave, audit for clarity and usability, or says ''the homepage feels off but a redesign didn''t help''. Do not use with no site yet - use create-website; if it converts but needs more traffic or leads, grow-website; if the friction is in a product app, not the marketing site, improve-app. For one framework in isolation, invoke that skill directly.'
description: 'Fix a landing page that isn't converting with evidence-backed experiments.'
license: MIT
metadata:
author: wondelai

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---
name: incremental-implementation
description: Delivers changes incrementally. Use when implementing any feature or change that touches more than one file. Use when you're about to write a large amount of code at once, or when a task feels too big to land in one step.
description: 'Deliver changes incrementally, one step at a time.'
---
# Incremental Implementation

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---
name: influence-psychology
description: 'Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections, crafting urgency messaging, or improving trust signals on landing pages. Covers the principles, when each applies, and ethical limits. For deal negotiation tactics, see negotiation. For viral word-of-mouth, see contagious.'
description: 'Apply seven principles of ethical persuasion to product design.'
license: MIT
metadata:
author: wondelai

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---
name: inspired-product
description: 'Build empowered product teams using discovery and delivery dual-track. Use when the user mentions "product discovery", "empowered teams", "feature factory", "opportunity assessment", "product vision", "product strategy", "what should we build", or "our roadmap is just a feature list". Also trigger when restructuring teams away from output-driven models, or deciding what to build next based on outcomes. Covers discovery techniques, team structure, opportunity assessment, vision/strategy, and continuous delivery. For customer interviews, see mom-test. For ongoing discovery systems, see continuous-discovery.'
description: 'Build empowered product teams using discovery and delivery dual-track.'
license: MIT
metadata:
author: wondelai

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---
name: interview-me
description: Extracts what the user actually wants instead of what they think they should want. Achieves this through one-question-at-a-time interview until ~95% confidence about the underlying intent. Use when an ask is underspecified ("build me X" without "for whom" or "why now"), when the user explicitly invokes ("interview me", "grill me", "are we sure?", "stress-test my thinking"), or when you catch yourself silently filling in ambiguous requirements before any plan, spec, or code exists.
description: 'Extract what the user actually wants through one-question-at-a-time interview.'
---
# Interview Me

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---
name: ios-hig-design
description: 'Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'
description: 'Design native iOS interfaces following Apple HIG.'
license: MIT
metadata:
author: wondelai

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---
name: jobs-to-be-done
description: 'Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis, and jobs-oriented roadmaps. For product positioning, see obviously-awesome. For rapid validation, see design-sprint. For non-leading interview technique, see mom-test.'
description: 'Discover what customers truly need by analyzing the job they hire your product to do.'
license: MIT
metadata:
author: wondelai

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---
name: lean-analytics
description: 'Choose and audit startup metrics using Croll and Yoskovitz''s "Lean Analytics". Use when the user mentions "what metrics should we track", "KPIs", "north star metric", "One Metric That Matters (OMTM)", "vanity metrics", "analytics dashboard", "DAU/MAU", "churn benchmark", or "measure product-market fit". Also trigger when choosing metrics for a startup or feature, auditing a dashboard for vanity metrics, setting metric targets and baselines, or instrumenting a product by business model and stage. Covers good-vs-vanity metrics, the One Metric That Matters, metrics by business model, the five startup stages, and benchmarks. For the build-measure-learn loop, see lean-startup. For fixing activation and retention, see improve-retention.'
description: 'Choose and audit startup metrics using Lean Analytics.'
license: MIT
metadata:
author: wondelai

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---
name: lean-startup
description: 'Design MVPs, validated learning experiments, and pivot-or-persevere decisions using Build-Measure-Learn. Use when the user mentions "MVP scope", "validated learning", "pivot or persevere", "vanity metrics", "test assumptions", "innovation accounting", "build-measure-learn", "minimum viable experiment", "should we pivot", "test a business idea cheaply", or "build the smallest version first". Also trigger when deciding what to include in a first version, measuring startup progress, or evaluating whether to change direction on a product bet. Covers innovation accounting and actionable metrics. For 5-day prototype testing, see design-sprint. For customer motivation analysis, see jobs-to-be-done.'
description: 'Design MVPs and validated learning experiments using Build-Measure-Learn.'
license: MIT
metadata:
author: wondelai

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---
name: lean-ux
description: 'Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "outcome over output", "design studio method", "assumption mapping", "lightweight research", "too much design documentation", or "get the team designing together". Also trigger when reducing design-documentation overhead, getting cross-functional teams to co-design, or running fast usability experiments. Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.'
description: 'Apply lean thinking to UX: hypothesis-driven design and rapid experiments.'
license: MIT
metadata:
author: wondelai

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---
name: local-database
description: Set up, refresh, and safely use the Teqo local Postgres database, and copy production content locally with `pnpm db:pull`. Use when starting local development, when the local database is empty or stale, when preparing the test database, or when the user mentions the local DB, docker-compose, db:pull, or seeding local data. Enforces that local development and tests never touch the production Neon database.
description: 'Set up and safely use the Teqo local Postgres database.'
---
# Teqo Local Database

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---
name: made-to-stick
description: 'Craft messages that are understood, remembered, and drive action using the SUCCESs checklist (Simple, Unexpected, Concrete, Credible, Emotional, Stories). Use when the user mentions "make it memorable", "no one remembers our pitch", "tagline", "value proposition", "why the message isnt landing", "curse of knowledge", or "concrete language". Also trigger when writing a pitch deck, simplifying a complex product explanation, or making a presentation more compelling. Covers the six SUCCESs traits and the curse of knowledge. For narrative brand frameworks, see storybrand-messaging. For viral sharing, see contagious.'
description: 'Craft messages that are understood, remembered, and drive action (SUCCESs).'
license: MIT
metadata:
author: wondelai

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---
name: microinteractions
description: 'Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'
description: 'Design small details: triggers, rules, feedback, loops, and modes.'
license: MIT
metadata:
author: wondelai

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---
name: model-selection
description: >-
Escolhe o modelo (e o nível de raciocínio/effort) com melhor custo/valor
para cada classe de tarefa do Teqo, e despacha subagentes já no modelo certo
via o parâmetro `model` da tool Task. Cardápio único Cursor (Composer 2.5,
Grok 4.5, Kimi K3 Low). Toda Issue declara `model:` único. Usar ao sugerir
modelo em plan-issue, ao despachar subagentes, antes de /simplify, ou quando
o usuário perguntar "qual modelo usar".
---
# Seleção de modelo × effort
**Um cardápio para `model:` (Cursor):**
Dois eixos, nesta ordem: **(1) classe da tarefa → família de modelo**, **(2) se Grok → effort**. Preço e contexto compram capacidade; effort compra deliberação. **Não pule o eixo 2** — High não é o default automático.
## Tabela canônica (2026-08-10) — `model:`
| Prioridade | Família | Slug `model:` | Quando |
| ---------- | ------- | ------------- | ------ |
| 1 (default) | **Composer 2.5** | `composer-2.5` | Features, chores simples, fixes localizados, docs leves — sempre que couber |
| 2 | **Grok 4.5** | `cursor-grok-4.5-low` \| `cursor-grok-4.5-medium` \| `cursor-grok-4.5-high` | Precisa de deliberação além do Composer (abaixo) |
| 3 | **Kimi K3 Low** | `kimi-k3-low` | Só na **fase de execução** de issues bipartidas (refactor grande / simplify / migrations+RBAC de blast radius alto), depois de um plano fechado |
**Removidos** desta skill (não usar como 1ª escolha nem fallback documentado): Kimi K2.7, Haiku, GLM, Gemini, Luna. O pool mapeia os slugs `model:` para a API Cloud (`grok-4.5`+`effort`, `kimi-k3`+`reasoning`); slug desconhecido → fallback `composer-2.5`.
### Quando sair do Composer → Grok (eixo 1)
Suba para Grok só se **pelo menos um** for verdade:
- design / approach **não óbvio** (várias opções plausíveis, trade-offs reais);
- **discovery** de produto ou síntese de evidência (entrevistas, jargão, ilhas novas);
- **multi-domínio** (auth+schema+UI, Consent/LGPD, paradigm/skills com julgamento);
- critique visual / harvest de guardrails onde o critério é qualitativo.
Se o caminho está no plano e é execução mecânica → **fique em Composer** (ou Kimi na exec bipartida).
### Effort Grok (eixo 2) — escolha explícita
Depois de escolher Grok, **obrigatório** pickar um effort. Escreva o slug completo na Issue (`model: cursor-grok-4.5-…`).
| Effort | Slug `model:` | Nome no produto / Task | Quando |
| ------ | ------------- | ---------------------- | ------ |
| **Low** | `cursor-grok-4.5-low` | Cursor Grok 4.5 · Effort Low | Já é Grok-class, mas o trabalho é **mecânico com leve julgamento**: reescrever skills/docs após decisão travada, cutover de strings/base branch, bookkeeping que Composer erra por falta de contexto do paradigma. **Não** use Low para Prettier/merge puro — isso é Composer. |
| **Medium** | `cursor-grok-4.5-medium` | Cursor Grok 4.5 · Effort Medium | **Discovery / análise moderada**, critique/polish visual, harvest de padrões → guardrail, glossário a partir de evidência, chores de processo com trade-offs claros. Default quando Grok cabe e **não** é multi-domínio de alto risco. |
| **High** | `cursor-grok-4.5-high` | Cursor Grok 4.5 · Effort High | **Multi-domínio ou design não óbvio** com custo de falha alto: fundações (auth/sessão/schema), Consent/LGPD, plan half de bipartição, arquitetura nova. |
**Proibido:** sufixo `-fast` em qualquer slug (`composer-2.5-fast`, `cursor-grok-4.5-high-fast`, …). O pool **pina `fast=false`** em todo spawn cuja família Cloud exponha o param `fast` (Composer, Grok, …). Só omitir o param **não basta**: a API Create-Agent resolve o default da variante, que hoje é `fast=true` (`composer-2.5-fast` no usage dashboard). Se a Issue trouxer `-fast`, o resolver remove o sufixo, resolve a base + `fast=false` e emite warn.
**Heurística anti-viés:** se você ia marcar High por hábito, pergunte "a falha é cara **e** o desenho é aberto?". Se só uma das duas → Medium (ou Low). Se nenhuma → Composer.
### Pool × API Cloud
| Slug `model:` | API `model.id` | params |
| ------------- | -------------- | ------ |
| `cursor-grok-4.5-low` | `grok-4.5` | `effort=low`, `fast=false` |
| `cursor-grok-4.5-medium` | `grok-4.5` | `effort=medium`, `fast=false` |
| `cursor-grok-4.5-high` | `grok-4.5` | `effort=high`, `fast=false` |
| `kimi-k3-low` | `kimi-k3` | `reasoning=low` |
| `composer-2.5` | `composer-2.5` | `fast=false` |
## Issues muito complexas
O plano de **implementação** nasce em `work-issue` / `agent-work-issue` (`*-impl.md`), não em `plan-issue`. Preferir **uma** Issue de intenção + Grok no `model:` quando a deliberação de engenharia for cara.
Bipartir (`{id}-plan` Grok High → `{id}-exec` `kimi-k3-low`) só sob pedido explícito ou blast radius extremo (refactor repo-wide / simplify amplo). Não despachar Kimi K3 Low sem plano de implementação fechado.
## Regras
1. **Composer 2.5 é o default.** Se a tarefa cabe nele, não suba de modelo.
2. **Grok exige effort explícito** (`-low` / `-medium` / `-high` no slug). Não deixe `cursor-grok-4.5` sem sufixo; não use High como coringa.
3. **Toda Issue declara `model:` único** (slug Cursor conforme a tabela). Issue sem `model:` está incompleta.
4. **Nunca `-fast`.** Nem em Issue, nem em `Task.model`, nem sob pedido — recusar e usar o slug sem `-fast`.
5. **Kimi K3 Low só na exec bipartida** (ou quando a Issue já declara `kimi-k3-low` após um plan).
6. **Nunca economizar em:** migrations (história congelada), access control (`overrideAccess: false`), Consent/LGPD — se for uma Issue só disso e complexa, bipartir (plan Grok High → exec K3).
7. **Usuário pediu modelo específico:** a escolha dele vence (exceto `-fast`, sempre recusado); avise uma vez se houver desperdício claro.
## Como aplicar
- **Frontmatter da Issue:** `model:` único (slug Cursor). No `plan-issue`, sugerir um slug completo com effort; no pool, o spawn usa exatamente o `model:`.
- **Subagentes (`Task.model`):** prefira o slug da Issue quando o enum do produto listar (`composer-2.5`, `cursor-grok-4.5-high`, `kimi-k3-low`, …). **Nunca** escolha variantes `-fast` do enum. Se a Issue é `-low`/`-medium` e o enum não tem o slug, use `inherit` (sessão já no effort certo) ou `cursor-grok-4.5-high` só se a subtarefa for a parte difícil — **não** "promova" a Issue inteira para High.
- **Sessão principal:** o agente não troca o próprio modelo. No `work-issue` (máquina do humano) o modelo é fixo por ambiente — a skill não verifica `model:` (ver gates). No pool, o spawn já fixa o modelo da Issue.
- **Pool:** `POOL_DEFAULT_MODEL_SLUG` = `composer-2.5`; `resolvePoolModel` mapeia os slugs canônicos → API e **sempre** inclui `fast=false` quando o modelo Cloud aceita o param (senão o dashboard fatura `*-fast`).
## Gates por fluxo
- **`/simplify`:** herda o modelo da sessão. Preferir sessão em Kimi K3 Low **só** quando houver Issue de exec bipartida; caso contrário Composer ou Grok (effort pela tabela) conforme complexidade.
- **`work-issue`:** **não verifica modelo** — a sessão nasce no modelo fixo do ambiente (máquina do humano: DeepSeek V4 Flash). `model:` da Issue é metadata consultiva (o pool spawna nele; o claim brief o imprime).
- **`agent-work-issue`:** pool já fixou o modelo no spawn; sessão mais forte → informa e segue.
- **`plan-issue`:** sugere via esta tabela (slug único completo com effort); bipartição só sob blast radius extremo / pedido explícito.
- ~~`agent-pool` smoke~~ — **dormente (OPS65)**: workflow removido; pool morto.

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@ -1,6 +1,6 @@
---
name: mom-test
description: 'Talk to customers without leading them using Mom Test rules: discuss their life not your idea, ask about specifics in the past, and talk less. Use when the user mentions "customer interviews", "validate my idea", "users say they want it but dont buy", "leading questions", "The Mom Test", "customer feedback bias", or "interview script". Also trigger when preparing user-research questions, interpreting ambiguous feedback, or designing customer-discovery that avoids false positives. Covers commitment and advancement, avoiding compliments, and extracting signal from noise. For product-market fit, see jobs-to-be-done. For rapid prototype testing, see design-sprint.'
description: 'Talk to customers without leading them using Mom Test rules.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: monetizing-innovation
description: 'Design products and pricing around validated willingness to pay, from Ramanujam & Tacke''s "Monetizing Innovation". Use when the user mentions "pricing", "how much should we charge", "willingness to pay", "pricing page", "packaging", "freemium vs free trial", "are we leaving money on the table", "nobody buys at this price", "price increase", or "good-better-best". Also trigger when designing or auditing pricing and packaging, validating willingness to pay before building, segmenting customers by value, or choosing between subscription, usage-based, and freemium models. Covers price-before-product, willingness-to-pay talks, the four failures (feature shock, minivation, hidden gem, undead), leader/filler/killer packaging, and behavioral pricing. For offers and guarantees, see hundred-million-offers. For what customers value, see jobs-to-be-done.'
description: 'Design products and pricing around validated willingness to pay.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: negotiation
description: 'Prepare and execute negotiations using tactical empathy, calibrated questions, and the Ackerman method. Use when the user mentions "salary negotiation", "contract terms", "handling objections", "mirroring and labeling", "difficult conversation", "deal terms", "BATNA", "anchoring", "how do I ask for a raise", "get a better deal", or "they wont budge on price". Also trigger when preparing for a vendor negotiation, resolving a pricing dispute, or navigating a high-stakes conversation where both sides need to feel heard. Covers accusation audits, Black Swan discovery, and the "Thats Right" technique. For persuasion in product and marketing, see influence-psychology.'
description: 'Prepare and execute negotiations using tactical empathy and Ackerman method.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: observability-and-instrumentation
description: Instruments code so production behavior is visible and diagnosable. Use when adding logging, metrics, tracing, or alerting. Use when shipping any feature that runs in production and you need evidence it works. Use when production issues are reported but you can't tell what happened from the available data.
description: 'Instrument code so production behavior is visible and diagnosable.'
---
# Observability and Instrumentation

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@ -1,6 +1,6 @@
---
name: obviously-awesome
description: 'Define product positioning by mapping competitive alternatives, unique attributes, and best-fit customers to the right market category. Use when the user mentions "positioning", "competitive alternatives", "how to position", "market category", "positioning canvas", "repositioning", "category creation", "what category are we in", or "why prospects dont get what we do". Also trigger when launching a new product, entering a crowded market, or diagnosing why prospects dont grasp the product''s value. Covers the positioning canvas and team workshops. For customer jobs analysis, see jobs-to-be-done. For go-to-market, see crossing-the-chasm.'
description: 'Define product positioning with competitive alternatives and category.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: one-page-marketing
description: 'Build a complete marketing plan covering the full customer journey from stranger to raving fan. Use when the user mentions "marketing plan", "marketing strategy", "target market", "USP", "lead nurture", "customer lifetime value", "PVP Index", or "I dont know where to start with marketing". Also trigger when building a marketing plan from scratch, choosing acquisition channels, or designing end-to-end customer-lifecycle campaigns. Covers the PVP Index, channel selection, and advocacy systems. For brand messaging, see storybrand-messaging. For conversion optimization, see cro-methodology.'
description: 'Build a complete marketing plan covering the full customer journey.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: payload-migrations
description: Create, apply, and deploy Payload schema migrations for the Teqo project (Postgres, push disabled). Use when changing any collection/global/field config, adding indexes or enums, reconciling schema drift, writing a data migration, or when the user mentions migrations, migrate:create, or applying schema changes to production. Explains how migrations reach the production Neon database on deploy.
description: 'Create, apply, and deploy Payload schema migrations for Teqo.'
---
# Teqo Payload Migrations

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@ -1,6 +1,6 @@
---
name: performance-optimization
description: Optimizes application performance across frontend, backend, queries, and databases. Use when performance requirements exist, when you suspect performance regressions, when Core Web Vitals or load times need improvement, when N+1 query patterns need fixing, or when profiling reveals bottlenecks.
description: 'Optimize application performance across frontend, backend, queries.'
---
# Performance Optimization

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@ -1,166 +1,134 @@
---
name: plan-issue
description: >-
Transforma ideias humanas em Issues do GitHub + planos de intenção em
docs/plans/ (persona, fluxo, objetivo, direção suave no código — sem
decisões duras de engenharia). Se o item muda UI, apresenta no gate um
rascunho visual HTML+Tailwind (PNG embutido no plano de intenção). Divide
o pedido nas menores tarefas que ainda fazem sentido. Use quando o usuário
pedir /plan-issue, planejar features, fatiar um pedido em Issues, ou
registrar trabalho novo na fila.
description: 'Turn human ideas into tracked GitHub Issues with intention plans and UI drafts.'
disable-model-invocation: true
---
# Planejar Issues (intenção, não engenharia)
Esta skill transforma ideias soltas em: (1) um **plano de intenção** em `docs/plans/<slug>.md` por item, e (2) uma **Issue rastreável no GitHub** (`pnpm agent:register`, frontmatter `id/depends/serializes/priority/model`). As Issues do GitHub (`github.com/fsolla/teqo/issues`) são a fonte canônica de spec/status/deps/prio/modelo — `docs/roadmap.md` é legado congelado e **nunca** é editado aqui.
Transforma ideias soltas em: (1) um **plano de intenção** em `docs/plans/<slug>.md` por item, e (2) uma **Issue rastreável no GitHub** (`pnpm agent:register`, frontmatter `id/depends/serializes/priority/model`).
## Ciclo de vida (obrigatório)
## Ciclo de vida
```text
rascunho local (Issue: —)
→ GATE (Passo 5) + confirmação explícita do lote
→ register com --plan → Issue NÃO claimável (blocked; script enforça)
→ commit + PR dos planos (Related #N, nunca Closes)
→ merge em main
→ promote blocked→ready (`pnpm agent:ready` + Action OPS18 — dual, idempotente)
→ fila / pool
parse (main agent)
→ exploration sub-agent (findings per idea)
→ plan-writing sub-agents (parallel, 1 per idea)
→ GATE (main agent) + confirmação explícita
→ register sub-agent → PR → merge → promote
```
**Regras duras:**
1. **Nada no Forgejo antes do gate.** Antes da confirmação explícita do Passo 5: proibido `pnpm agent:register`, criar Issue/PR / push de PR de planos. Planos locais (`Issue: —`) ok.
2. **Confirmação = OK ao overview do lote** (ex. “confirma”, “pode registrar”). “Ok” ambíguo no meio da edição **não** dispara o Passo 6.
3. **Register com `--plan` não nasce `ready`.** O script aplica `blocked` automaticamente quando `--plan` está presente (`--blocked` explícito ainda vale para chores sem plano). Sem `--plan` (chore body-only / `file-miss`), pode nascer `ready`.
4. **Promote só depois do plano em `main`.** Nunca flipar para `ready` com o PR ainda aberto — isso recria a race de claim. Caminhos: (A) `pnpm agent:ready -- --issue N` no fim do Passo 6 após merge; (B) Action determinística no merge que lê `Related #N` (OPS18). Ambos idempotentes.
5. **Planos de Issues `in-progress` / `done` / `in-prod` são imutáveis.** Não editar `docs/plans/<slug>.md` nem o body de intenção dessas Issues. Refino → **plano + Issue novos** (sucessor; `depends` no pai se fizer sentido). Enquanto a Issue ainda é só `blocked`/`ready` (sem claim), editar o mesmo plano ainda é barato.
1. **Nada no Forgejo antes do gate.** Antes da confirmação: proibido `pnpm agent:register`, criar Issue/PR.
2. **Register com `--plan` nasce `blocked`.** Promote só depois do plano em `main`.
3. **Planos de Issues `in-progress`/`done`/`in-prod` são imutáveis.**
4. **Rascunho UI (obrigatório se muda UI):** HTML+Tailwind commitado no repo. Classe A/sem UI → sem rascunho.
**Rascunho UI (obrigatório se muda UI):** itens com superfície Impeccable **B / C / D** (ou qualquer mudança do que o usuário vê/toca) devem ter um **rascunho HTML+Tailwind** (renderizado em PNG e commitado em `docs/plans/`) no gate — ver [ui-draft-html.md](ui-draft-html.md). Classe A / sem UI → sem rascunho.
## Decomposição em sub-agentes
## Divisão com as skills de execução
Cada fase pesada é delegada a um sub-agente com contexto mínimo. O agente principal orquestra.
| Skill | Papel |
| ----- | ----- |
| **`plan-issue` (esta)** | Intenção humana: o quê / para quem / por quê / outcome. Direção suave no codebase. **Proibido** travar schema, signatures, migrations, abstrações ou “Abordagem” de engenharia. |
| **`work-issue`** | Humano supervisiona: Issue já claimada (claim fora da skill) → plano de **implementação** (Plan mode) → **pausa** para confirmação → executa. |
| **`agent-work-issue`** | Pool / autonomia: Issue já claimada → plano de implementação → executa sem pausa → `/simplify` → `capture-review-debts` → PR Ready + auto-merge. |
### Sub-agente: Explorador
Aqui **não** se implementa código de produto, **não** se escreve plano de implementação, **não** se roda Impeccable craft/critique/polish. O rascunho UI/UX (HTML+Tailwind) é artefato do **gate de intenção**, não entrega de app.
**Quando:** Passo 3, para cada batch de ideias.
**Input:** lista de ideias parseadas + `AGENTS.md` (core) + `codebase-map.mdc`
**Task:** Para cada ideia, encontrar: arquivos relevantes existentes, sobreposição com trabalho entregue, área provável no codebase. **Não escrever planos nem tomar decisões.**
**Output:** ≤15 linhas por ideia (achados concisos).
**Shaping (não tour):** aplique [shaping.md](shaping.md) em silêncio — appetite, fatia mínima útil, rabbit holes de produto, self-score ≥4 antes de gravar.
### Sub-agente: Escritor de plano
**Dados (intenção):** se o item envolve números/KPIs/mapas, aplique [data-presentation.md](data-presentation.md) só até “quem decide o quê com este dado”. A **forma** (chart/mapa/KPI) fica para o plano de implementação.
**Quando:** Passo 3, paralelo (1 sub-agente por ideia).
**Input:** UMA ideia + achados do explorador + `intention-template.md` + `shaping.md` (+ `ui-draft-html.md` se UI)
**Task:** Escrever `docs/plans/<slug>.md` conforme o template. **Não registrar Issues nem criar arquivos — só produzir o conteúdo do plano.**
**Output:** conteúdo markdown do plano.
### Sub-agente: Registrador
**Quando:** Passo 5, após confirmação do gate.
**Input:** planos aprovados + IDs reservados
**Task:** Rodar `pnpm agent:register` para cada plano. Atualizar headers `Issue: #N`. Criar PR `Related #N`.
**Output:** Issues registradas + links de PR.
## Checklist
```
- [ ] 1. Parse do lote + dedup (intra-lote, Issues existentes, docs/plans, roadmap legacy)
- [ ] 2. Reserva de IDs de uma vez por trilha (roadmap legacy + issuesById())
- [ ] 3. Por item (ordem topológica): classificar → fatiar → explorar só o suficiente → intenção completa
- [ ] 4. Sugestão de modelo × effort via model-selection (uma linha por item)
- [ ] 5. GATE: overview do lote + rascunho UI/UX (se muda UI) + esboços de fluxo → confirmar/iterar (PARAR aqui até o humano confirmar; sem Issue/PR)
- [ ] 6. Registro: `agent:register` (`--plan` → `blocked`) → PR `Related #N` → merge → `pnpm agent:ready`
- [ ] 1. Parse do lote + dedup + carregar camada AGENTS
- [ ] 2. Reserva de IDs
- [ ] 3. Dispatch sub-agente explorador → receber findings
- [ ] 4. Dispatch sub-agentes escritores (paralelo) → receber planos
- [ ] 5. GATE: overview + rascunho UI (se muda UI) → confirmar
- [ ] 6. Dispatch sub-agente registrador → PR → merge → promote
```
## Passo 1 — Parse e dedup
1. **Separe os itens.** Entrada pode ser 1 ideia ou N. Se ambíguo, assuma a leitura mais provável e liste — a confirmação vai no gate.
2. **Fatia mínima útil.** Prefira várias Issues pequenas a um epic. Cada item deve caber num appetite curto e entregar um outcome verificável sozinho. Mesclar só quando separar criaria trabalho inútil (mesmo fluxo, mesma persona, mesma superfície sem valor incremental).
3. **Dedup intra-lote:** mesclar | absorver (fase de plano existente, sem ID novo) | manter separados com `depends`.
4. **Dedup contra o existente:** `pnpm issue all` + `issuesById()` + grep em `docs/plans/*.md` e `docs/roadmap.md` (legado).
1. **Separe os itens.** Entrada pode ser 1 ideia ou N. Se ambíguo, assuma a leitura mais provável.
2. **Carregar camada AGENTS relevante:** se qualquer item toca `/campanha`, leia `AGENTS-campaign.md`. Se toca site público, leia `AGENTS-public.md`. Se toca deploy/CI, leia `AGENTS-infra.md`.
3. **Fatia mínima útil.** Prefira várias Issues pequenas a um epic.
4. **Dedup intra-lote:** mesclar | absorver | manter separados com `depends`.
5. **Dedup contra o existente:** `pnpm issue all` + `issuesById()` + grep em `docs/plans/*.md`.
- Já coberto / entregue → apontar e não criar.
- Issue **`in-progress` / `done` / `in-prod`:** **não** editar o plano dela — se a intenção mudou, item **sucessor** (plano + Issue novos).
- Issue só `blocked` / `ready` (ainda não claimada): pode editar o plano existente (fase de plano) sem ID novo.
- Novo → seguir.
- Issue `in-progress`/`done`/`in-prod`: não editar — item sucessor se mudou.
- Issue `blocked`/`ready` (não claimada): pode editar o plano existente.
## Passo 2 — Reserva de IDs
Último ID por trilha (A/B/C/D/E) via roadmap legacy + `issuesById()`; distribua **antes** de escrever planos. Fora de trilha: prefixos `O0+`, `FD+`, `RS+`, `OPS+` ou trilha temática mais próxima.
Último ID por trilha (A/B/C/D/E) via roadmap legacy + `issuesById()`. Distribua antes de escrever planos.
## Passo 3 — Por item: intenção completa
## Passo 3 — Explorar + escrever planos (sub-agentes)
Ordem topológica (dependente cita ID do dependido). Por item:
### 3a. Dispatch sub-agente explorador
1. **Tipo**
Monte o task prompt do explorador com:
- Lista das ideias parseadas (título + 1-linha de intenção)
- Referência: `AGENTS.md` (core) + `codebase-map.mdc`
- Instrução: "Para cada ideia, encontre arquivos relevantes, sobreposição com trabalho entregue, área provável. ≤15 linhas por ideia. Não escreva planos."
| Tipo | Destino |
| ---- | ------- |
| Feature `/campanha` ou site com escopo próprio | `kind:feature` + plano de intenção |
| Chore / débito pequeno | `kind:chore` + plano curto (ou body se trivial) |
| Défice do fluxo de agentes | `pnpm agent:file-miss` (`kind:agent-miss`) — não aqui |
| Bloqueio externo (jurídico/LGPD) | `blocked` + `needs:consent`/`needs:migration`; texto no lote jurídico existente |
| Decisão de NÃO fazer | Comentário/doc, não Issue |
Aguarde o output. Valide que é conciso e factual.
2. **Explorar o código o mínimo** — só para apontar **direção** (rotas/pastas/domínios prováveis) e evitar duplicar algo já entregue. Não inventar signatures, collections novas como decisão travada, nem diagramas de componentes.
3. **Superfície UI (A–D)** como dica para quem for executar — não semear brief Impeccable completo. Classe **B/C/D** (ou qualquer mudança de UI): criar **rascunho HTML+Tailwind** ([ui-draft-html.md](ui-draft-html.md)) **antes do gate**, renderizar o PNG (`pnpm ui-draft:render`) e embutir no plano; ASCII no plano fica opcional. Classe **A** / sem UI: sem rascunho.
4. **Dados (intenção)** ou `Dados: N/A`.
5. **Posicionamento:** `P0..P3`, `depends`, appetite, janela eleitoral se relevante, `serializes` se tocar recurso compartilhado — nomeie o registro exato (ex. `serializes: 'docs/plans/'`, `serializes: 'docs/changelog/'` — migrations **não** serializam, AGENT-OPS). Sem detalhar a migration.
6. **Plano de intenção** em `docs/plans/<slug>.md` via [intention-template.md](intention-template.md), com campo **Rascunho UI** preenchido (path do `.html` + PNGs embutidos, ou `N/A`). Self-score ≥4/5 ([shaping.md](shaping.md)).
### 3b. Classificar e reservar IDs
### O que é proibido no plano de intenção
Para cada ideia, classifique (feature/chore/bloqueio/não-fazer) e atribua ID.
- Decisões de schema / collection / unicidade / Consent key concreta como “travadas”
- Assinaturas de funções, nomes de arquivos novos obrigatórios, mermaid de arquitetura de solução
- “Abordagem proposta” com componentes e migration nomeada
- Fases de implementação verificáveis com quota de engenharia
- Forçar o executor a uma única forma técnica
### 3c. Dispatch sub-agentes escritores (paralelo)
### O que é obrigatório
Para cada ideia, monte o task prompt do escritor com:
- **Uma** ideia (título + intenção completa + tipo + ID)
- Achados do explorador para essa ideia
- Templates: `intention-template.md`, `shaping.md`
- Se UI: `ui-draft-html.md`
- Se dados: `data-presentation.md`
- Instrução: "Escreva `docs/plans/<slug>.md` conforme o template. Output: conteúdo markdown."
- Intenção do humano (problema/oportunidade)
- Persona(s) e fluxo desejado (job / outcome)
- Critérios de aceite em linguagem de produto
- Appetite e fora de escopo (produto)
- **Direção provável no codebase** (pastas/rotas/domínios — hipotética, revisável)
- Questões em aberto com **Opções + Recomendação de produto** (não de engenharia)
- **Se muda UI:** rascunho UI/UX (HTML+Tailwind → PNG) no gate ([ui-draft-html.md](ui-draft-html.md)) + PNG embutido no plano
Dispatche todos os escritores em paralelo (Task tool). Cada um retorna o conteúdo do plano.
## Passo 4 — Modelo × effort
### 3d. Self-score e revisão
Skill `model-selection`. Registre no cabeçalho (`Model:`) e no gate.
O agente principal:
1. Valida cada plano contra `shaping.md` (self-score ≥4)
2. Aplica melhorias se necessário
3. Cria os arquivos `docs/plans/<slug>.md` no disco
4. Se UI: cria `docs/plans/<slug>-ui-draft.html` (sub-agente ou inline)
- Default: `composer-2.5`
- Grok com effort explícito quando discovery/multi-domínio / falha cara de **produto**
- Não crie par `{id}-plan` / `{id}-exec` por default — o plano de implementação nasce em `work-issue` / `agent-work-issue`. Reserve bipartição só para blast radius extremo (refactor repo-wide) se o humano pedir.
## Passo 4 — GATE
## Passo 5 — GATE
Antes de criar Issues:
Antes de criar Issues **ou** abrir PR de planos:
- Overview: ID, título, prio, depends, appetite, link do plano
- Para cada item UI: aponte o link do `.html` fonte
- Perguntas acumuladas, recomendação de produto primeiro
- Overview: ID, título, prio, depends, appetite, modelo, link do plano local
- **Para cada item que muda UI:** mostre as imagens do rascunho (PNGs embutidos no plano) + link do `.html` fonte — este é o rascunho visual a validar
- Esboço textual de fluxo só se ajudar; não substitui o rascunho quando há UI
- Perguntas acumuladas numa rodada, recomendação de produto primeiro
**Pare e espere.** Itere até confirmação explícita do lote.
**Pare e espere.** Itere (incluindo o rascunho — HTML → re-render do PNG, se houver UI) até confirmação explícita do lote (não basta um “ok” solto durante a edição). Só então Passo 6.
## Passo 5 — Registro (sub-agente registrador)
## Passo 6 — Registro (não claimável até plano em `main`)
Após confirmação, dispatche o sub-agente registrador com:
- Lista de planos aprovados + IDs
- Instrução: rodar `pnpm agent:register` para cada um, criar PR `Related #N`, aguardar merge, rodar `pnpm agent:ready`
Ordem obrigatória (OPS17):
1. **Register** (com `--model`; com `--plan` o script nasce `blocked` — não precisa `--blocked` extra):
```bash
pnpm agent:register -- --id <ID> --title "<título>" --prio <P0..P3> \
--depends <A,B> --kind <feature|chore|...> --plan docs/plans/<slug>.md \
--model <slug>
```
Sem `--plan`: nasce `ready` (use `--blocked` só se quiser não-claimável sem plano).
2. Atualize `Issue: #N` (e status) no plano local.
3. Commit + **`pnpm push`** + PR **Ready** `--base main` com **`Related #N`** (nunca `Closes #N` em PR só de `docs/plans/` — `plans-only-closes`).
4. Auto-merge via safety net (`agent-pr-ready-automerge.yml` — o rollup `CI (PR) / checks` verde mergea por rebase); espere o merge em `main`.
5. **Promote** com o script (idempotente se já `ready`; só Issues `blocked` + link `docs/plans/`, sem gates humanos `needs:*` nem `in-progress`/`done`/`in-prod`):
```bash
pnpm agent:ready -- --issue <N[,N…]>
```
A Action de merge (`plan-issue-ready-on-main-merge.yml`, OPS18) é safety net se este passo falhar — não pule o promote do agente no caminho feliz.
**NÃO faz:** editar `docs/roadmap.md`; implementar código; claim; escrever `*-impl.md`; editar plano de Issue `in-progress`/`done`/`in-prod`; marcar `ready` antes do plano em `main`; registrar/abrir PR antes do gate.
O agente principal validação o resultado e reporta o resumo.
## Resumo final
Tabela do lote + mesclados/absorvidos/descartados + decisões de produto assumidas _(validar)_ + o que o gate decidiu + Issues `#N` + PRs de plano.
Tabela do lote + mesclados/absorvidos/descartados + Issues `#N` + PRs de plano.

View file

@ -11,9 +11,8 @@ Status: rascunho
Atualizado em: <YYYY-MM-DD>
Issue: #<N> (após `pnpm agent:register`; senão "—")
Priority: <P0 | P1 | P2 | P3>
Model: <slug model-selection>
Impeccable: <A | B | C | D> — <N/A sem UI | encaixe em tela X | fluxo novo em Y>
Rascunho UI: <N/A — sem UI | docs/plans/<slug>-ui-draft.html + PNG embutido abaixo>
Rascunho UI: <N/A — sem UI | docs/plans/<slug>-ui-draft.html>
Appetite: <ex.: ~0,5–1 dia eng; um outcome verificável>
Responsável: —
@ -31,7 +30,7 @@ Responsável: —
### Esboço de fluxo (B/C/D)
<!-- Opcional se houver Rascunho UI. ASCII de jornada (backup textual), não layout de implementação.
Omitir se A / sem UI. O artefato obrigatório do gate para UI é o PNG do rascunho HTML+Tailwind — ver ui-draft-html.md. -->
Omitir se A / sem UI. O artefato obrigatório do gate para UI é o HTML+Tailwind commitado — ver ui-draft-html.md. -->
\```text
[início] → … → [outcome]
@ -39,11 +38,11 @@ Responsável: —
### Rascunho UI (B/C/D)
<!-- Obrigatório se houver UI: PNG(s) renderizado(s) de docs/plans/<slug>-ui-draft.html
(pnpm ui-draft:render) — este é o rascunho visual a validar no gate.
Omitir se A / sem UI. O HTML é a fonte iterável; o PNG é o registro do aceite. -->
<!-- Obrigatório se houver UI: link para docs/plans/<slug>-ui-draft.html
(commitado no repo) — o humano abre no browser para validar no gate.
Omitir se A / sem UI. O HTML é a fonte iterável e o registro do aceite. -->
![Rascunho UI — <rótulo da cena>](<slug>-ui-draft-<rótulo>.png)
- Rascunho UI (gate): `docs/plans/<slug>-ui-draft.html`
## Objetivo e aceite
@ -96,6 +95,6 @@ Notas:
- Alvo: ~60–100 linhas. Mais que isso costuma significar engenharia vazando para a intenção.
- Classe **A:** `Impeccable: A — N/A`; `Rascunho UI: N/A`; omita esboço de fluxo.
- Classe **B/C/D:** rascunho HTML+Tailwind obrigatório no gate ([ui-draft-html.md](ui-draft-html.md)); renderize com `pnpm ui-draft:render` e embuta o PNG no plano.
- Classe **B/C/D:** rascunho HTML+Tailwind obrigatório no gate ([ui-draft-html.md](ui-draft-html.md)); commite o `.html` no repo.
- Não rode `/impeccable` aqui.
- Self-score shaping ≥4/5 antes de gravar.

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@ -39,7 +39,7 @@ No Teqo: **idea-refine / interview** antes se vago; **spec + plan + tasks** = es
`frontend-ui-engineering`, `security-and-hardening`, `performance-optimization`, `code-review-and-quality`, `code-simplification`, `observability-and-instrumentation`, `shipping-and-launch`, `ci-cd-and-automation`, `git-workflow-and-versioning`, `deprecation-and-migration`, `debugging-and-error-recovery`, `browser-testing-with-devtools` — entram em `work-issue` / gates do repo, não no registro da Issue.
**Exceção de superfície:** o **rascunho UI/UX do gate** — HTML+Tailwind renderizado em PNG (`pnpm ui-draft:render`), [ui-draft-html.md](ui-draft-html.md) — é usado no `plan-issue` só quando o item muda UI. Não é implementação de `/campanha` nem substituto de Impeccable.
**Exceção de superfície:** o **rascunho UI/UX do gate** — HTML+Tailwind commitado no repo ([ui-draft-html.md](ui-draft-html.md)) — é usado no `plan-issue` só quando o item muda UI. Não é implementação de `/campanha` nem substituto de Impeccable.
## Precedência quando conflita

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@ -1,12 +1,12 @@
# Rascunho UI/UX do gate (plan-issue)
Quando o item **muda UI** (classe Impeccable **B / C / D**, ou qualquer superfície que o usuário vê/toca), o gate **obrigatoriamente** apresenta um **rascunho visual** da intenção — não ASCII sozinho, não wireframe de implementação. O meio é **HTML + Tailwind**, renderizado em PNG e **commitado no repo Teqo** junto do plano. (Substitui o antigo Cursor canvas, que vivia fora do repo em `~/.cursor/projects/<workspace>/canvases/`, só renderizava no IDE de quem planejou e apodrecia.)
Quando o item **muda UI** (classe Impeccable **B / C / D**, ou qualquer superfície que o usuário vê/toca), o gate **obrigatoriamente** apresenta um **rascunho visual** da intenção — não ASCII sozinho, não wireframe de implementação. O meio é **HTML + Tailwind**, commitado no repo Teqo junto do plano.
## Para que serve — e para que NÃO serve
Serve para **colaborar visualmente com o humano** e fechar **layout, espaçamentos e tamanhos**: hierarquia, zonas, CTAs, densidade, medidas reais. É a linguagem do gate para "é isso que o usuário vê/toca".
**NÃO é** implementação da feature, **NÃO é** protótipo funcional, **NÃO é** entrega de app, **NÃO é** decisão de engenharia. Quem executa (`work-issue` / `agent-work-issue`) constrói a partir do plano; o rascunho é descartável como fonte e imutável como registro (o PNG aprovado).
**NÃO é** implementação da feature, **NÃO é** protótipo funcional, **NÃO é** entrega de app, **NÃO é** decisão de engenharia. Quem executa (`work-issue` / `agent-work-issue`) constrói a partir do plano; o rascunho é descartável como fonte e imutável como registro.
## O que o rascunho DEVE ter (fidelidade mínima)
@ -24,7 +24,7 @@ Serve para **colaborar visualmente com o humano** e fechar **layout, espaçament
4. **Zero mock de dados.** Sem KPIs realistas, nomes reais, números de votos — placeholders óbvios ou barras cinza.
5. **Zero decisão de engenharia.** Sem schema, migration, nomes de arquivos obrigatórios, assinaturas — o rascunho mostra superfície, não solução.
## Como fazer (artefatos no repo)
## Como fazer (artefato no repo)
1. **Escreva** `docs/plans/<slug>-ui-draft.html` — um arquivo por item, autossuficiente:
@ -40,41 +40,24 @@ Serve para **colaborar visualmente com o humano** e fechar **layout, espaçament
<body class="bg-zinc-950 text-zinc-100 antialiased">
<main class="mx-auto max-w-5xl p-8">
<p class="text-sm text-zinc-400">Persona/job em uma linha + cenas abaixo</p>
<section data-shot="desktop" class="mt-6">…</section>
<section data-shot="mobile" class="mt-6 w-[390px]">…</section>
<section data-shot="vazio" class="mt-6">…</section>
<section class="mt-6">… desktop …</section>
<section class="mt-6 w-[390px]">… mobile …</section>
<section class="mt-6">… vazio …</section>
</main>
</body>
</html>
```
- Tailwind **v4** (`@tailwindcss/browser@4`) — mesma major do app (4.1.x). Requer rede apenas na hora de renderizar, nunca no artefato.
- **Cada cena que vira imagem: `<section data-shot="<rótulo>">`** (rótulo kebab, ex. `mobile`, `desktop-vazio`). Sem `data-shot`, o script captura a página inteira.
- O arquivo **é commitado** com o plano: o rascunho aprovado vira registro permanente do aceite (o PR revisa HTML + PNG; ninguém depende do IDE de quem planejou).
2. **Renderize:**
```bash
pnpm ui-draft:render docs/plans/<slug>-ui-draft.html
```
→ `docs/plans/<slug>-ui-draft-<rótulo>.png` (uma por cena `data-shot`) ou `docs/plans/<slug>-ui-draft.png` (full-page). Usa o Chromium do Playwright já instalado no repo; nunca toca no banco.
3. **Embute no plano e commite:**
```markdown
![Rascunho UI — mobile](<slug>-ui-draft-mobile.png)
```
- Tailwind **v4** (`@tailwindcss/browser@4`) — mesma major do app (4.1.x). Requer rede apenas na hora de renderizar no browser.
- O arquivo **é commitado** com o plano: o rascunho aprovado vira registro permanente do aceite visual.
## Relação com o plano em `docs/plans/`
- Campo **Rascunho UI:** no cabeçalho: `docs/plans/<slug>-ui-draft.html` (ou `N/A — sem UI`).
- PNGs embutidos no corpo do plano (secção "Rascunho UI (gate)").
- Esboço ASCII no markdown vira **opcional** (backup textual); o PNG é o artefato do gate.
- **É commitado com o plano** (muda o default antigo de "artefato de sessão, fora do repo"): o PNG aprovado é o registro do aceite visual e viaja com a Issue.
- Link do `.html` no corpo do plano (secção "Rascunho UI (gate)").
- Esboço ASCII no markdown vira **opcional** (backup textual).
- **É commitado com o plano**: o HTML aprovado é o registro do aceite visual e viaja com a Issue.
## Gate
Antes de `pnpm agent:register`, mostre o overview do lote **e** as imagens do rascunho (PNGs embutidos no plano — o humano vê no chat e no PR) + link do `.html` fonte. Itere: **editar HTML → re-renderizar (`pnpm ui-draft:render`) → atualizar PNGs** até confirmação explícita. Só então registre a Issue.
Legado: os antigos `plan-<id>-ui-draft.canvas.tsx` (Cursor) continuam válidos como histórico de planos passados — nenhum rascunho novo usa canvas.
Antes de `pnpm agent:register`, mostre o overview do lote **e** o link do `.html` fonte — o humano abre no browser para validar. Itere: **editar HTML** até confirmação explícita. Só então registre a Issue.

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@ -1,6 +1,6 @@
---
name: planning-and-task-breakdown
description: Breaks work into ordered tasks. Use when you have a spec or clear requirements and need to break work into implementable tasks. Use when a task feels too large to start, when you need to estimate scope, or when parallel work is possible.
description: 'Break work into ordered, implementable tasks.'
---
# Planning and Task Breakdown

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@ -1,6 +1,6 @@
---
name: pragmatic-programmer
description: 'Apply meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Use when the user mentions "best practices", "pragmatic approach", "broken windows", "tracer bullet", "software craftsmanship", "avoid technical debt", "code ownership", or "how do I become a better developer". Also trigger when evaluating build-vs-buy decisions, designing estimation approaches, or choosing between reversible and irreversible architectural decisions. Covers estimation, domain languages, and reversibility. For code-level quality, see clean-code. For refactoring techniques, see refactoring-patterns.'
description: 'Apply DRY, orthogonality, tracer bullets, and design by contract.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: predictable-revenue
description: 'Build a scalable outbound B2B sales machine with specialized roles (SDR, AE, CSM). Use when the user mentions "outbound sales", "Cold Calling 2.0", "cold email sequences", "sales pipeline", "SDR process", "sales development", "build an outbound sales team", or "fill my pipeline". Also trigger when setting up a B2B SaaS sales team from scratch or building a lead-qualification framework to improve close rates. Covers the three lead types (seeds/nets/spears), role specialization, the referral-email method, ANUM qualification, and pipeline math. For offer design, see hundred-million-offers. For persuasion science, see influence-psychology.'
description: 'Build a scalable outbound B2B sales machine.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: project-status
description: Apresenta o estado do projeto Teqo a partir das Issues do GitHub rastreáveis — overview (estado/prio/kind), fila atual na ordem do agent:claim com o modelo de cada item, grafo mermaid de dependências, bloqueios com motivo e sugestões de consolidação (merge/break-down). Read-only; NUNCA modifica Issues, em particular nunca toca Issues in-progress. Usar quando o usuário pedir status/visão geral do projeto, "como está o projeto", "qual a fila", "o que está bloqueado", "mostra o grafo", ou perguntar o que dá para consolidar.
description: 'Show Teqo project status from trackable GitHub Issues.'
---
# Status do projeto (read-only)

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@ -1,6 +1,6 @@
---
name: rebase-on-main
description: >-
description: 'Sync current branch with latest origin/main via fetch + rebase.'
Sync the current feature branch with latest origin/main via fetch + rebase,
then resolve conflicts intelligently. Auto-handles a dirty tree (commit WIP
or stash+pop — no asking). Use after /simplify & /impeccable and before

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@ -1,6 +1,6 @@
---
name: refactoring-patterns
description: 'Apply named refactoring transformations to improve code structure without changing behavior. Use when the user mentions "refactor this", "code smells", "extract method", "replace conditional", "technical debt", "move method", "inline variable", "decompose conditional", or "clean up this messy code". Also trigger when cleaning up legacy code, preparing code for new features by restructuring, or identifying which transformation fits a specific code smell. Covers smell-driven refactoring, safe transformation sequences, and testing guards. For code-quality foundations, see clean-code. For managing complexity, see software-design-philosophy.'
description: 'Apply named refactoring transformations to improve code structure.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: refactoring-ui
description: 'Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off" (or amateur/unprofessional), "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent design tokens, creating dark mode themes, improving data-visualization clarity, or polishing UI details before launch. Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.'
description: 'Audit and fix visual hierarchy, spacing, color, and depth in web UIs.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: release-it
description: 'Build production-ready systems with stability patterns: circuit breakers, bulkheads, timeouts, and retry logic. Use when the user mentions "production outage", "circuit breaker", "deployment pipeline", "chaos engineering", "retry storm", "health checks", "my service keeps crashing", "prevent cascading failures", or "make it resilient". Also trigger when designing resilient microservices, planning zero-downtime deployments, or capacity-planning for peak load. Covers stability patterns, capacity planning, deploy/release decoupling, and observability. For data systems, see ddia-systems. For system architecture, see system-design.'
description: 'Build production-ready systems: circuit breakers, bulkheads, retries.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: remove-technical-debt
description: 'Guided journey from a large aged codebase everyone fears to touch to one that is safe to change, legible, bounded, and resilient - paid down in place without a rewrite. Orchestrates eight skills phase by phase - working-with-legacy-code, refactoring-patterns, clean-code, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, domain-driven-design - asking the user questions at every decision point and recording results in the project docs/ folder (TESTING.md, TECH-DEBT.md, REMOVE-TECHNICAL-DEBT-PLAN.md) so the journey resumes across sessions. Use when the user wants to tame a legacy codebase, pay down technical debt safely, avoid a big-bang rewrite, or says ''we are afraid to touch this code''. For a fresh prototype or vibe-coded app going to production, use improve-code-quality; for greenfield structure, use design-code-architecture; for a product-and-UX pass rather than code-only, use improve-app. For one framework in isolation, invoke that skill directly.'
description: 'Tame a legacy codebase: safe, in-place debt reduction without rewrite.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: scorecard-marketing
description: 'Build quiz and assessment funnels that generate qualified leads at 30-50% conversion. Use when the user mentions "quiz funnel", "scorecard", "lead magnet", "score-based segmentation", or "lead qualification". Also trigger when designing self-assessment tools, building calculators or graders for marketing, or creating personalized result pages that drive conversions. Covers concept hooks, question design, dynamic results by tier, and automated follow-up sequences. For landing page conversion, see cro-methodology. For full marketing plans, see one-page-marketing.'
description: 'Build quiz and assessment funnels for qualified leads.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: security-and-hardening
description: Hardens code against vulnerabilities. Use when handling user input, authentication, data storage, or external integrations. Use when building any feature that accepts untrusted data, manages user sessions, or interacts with third-party services.
description: 'Harden code against vulnerabilities in input, auth, storage.'
---
# Security and Hardening

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@ -1,6 +1,6 @@
---
name: shipping-and-launch
description: Prepares production launches. Use when preparing to deploy to production. Use when you need a pre-launch checklist, when setting up monitoring, when planning a staged rollout, or when you need a rollback strategy.
description: 'Prepare production launches with monitoring and rollback strategy.'
---
# Shipping and Launch

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@ -1,6 +1,6 @@
---
name: software-design-philosophy
description: 'Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing, or choosing between general-purpose and special-purpose approaches. Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For architecture boundaries, see clean-architecture.'
description: 'Manage complexity through deep modules, information hiding, strategic programming.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: source-driven-development
description: Grounds every implementation decision in official documentation. Use when you want authoritative, source-cited code free from outdated patterns. Use when building with any framework or library where correctness matters.
description: 'Ground every implementation decision in official documentation.'
---
# Source-Driven Development

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@ -1,6 +1,6 @@
---
name: spec-driven-development
description: Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when requirements are unclear, ambiguous, or only exist as a vague idea.
description: 'Create specs before coding for unclear or ambiguous requirements.'
---
# Spec-Driven Development

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@ -1,6 +1,6 @@
---
name: steve-jobs-design-review
description: 'Review designs, products, and features with Steve Jobs'' standards: ruthless simplicity, focus, and end-to-end excellence. Use when the user mentions "Steve Jobs review", "design review", "product review", "what would Steve do", "insanely great", "this feels too complicated", "too many features", "product taste", "saying no", or "is this good enough to ship". Also trigger when critiquing a UI, feature, or roadmap for focus and simplicity, cutting scope to the essential, or pressure-testing the whole experience from first run to daily use. Covers the simplicity audit, the no list, design-is-how-it-works, end-to-end ownership, demo culture, and a Jobs-style review protocol with binary verdicts. For visual design fundamentals, see refactoring-ui. For usability audits, see ux-heuristics. For detail polish, see microinteractions.'
description: 'Review designs with Steve Jobs' standards: simplicity, focus, excellence.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: storybrand-messaging
description: 'Clarify brand messaging using narrative structure that positions the customer as hero. Use when the user mentions "brand message", "website copy", "elevator pitch", "one-liner", "brand script", "StoryBrand framework", "customer as hero", or "my messaging isnt resonating". Also trigger when rewriting homepage copy, crafting email nurture sequences, or creating consistent messaging across sales and marketing collateral. Covers landing page copy, marketing collateral, and consistent communication. For memorable messaging, see made-to-stick. For product positioning, see obviously-awesome.'
description: 'Clarify brand messaging using narrative structure.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: system-design
description: 'Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", "design a URL shortener", "design Twitter", "design Uber", "design a news feed", "system design interview", "capacity planning", or "distributed architecture". Also trigger when estimating infrastructure requirements, choosing between microservices and monoliths, or designing for millions of concurrent users. Covers common system designs (TinyURL, feeds, chat) and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.'
description: 'Design scalable distributed systems: load balancing, caching, scaling.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: team-topologies
description: 'Organize business and technology teams for fast flow using Skelton & Pais''s "Team Topologies". Use when the user mentions "team topologies", "Conway''s law", "platform team", "stream-aligned team", "team boundaries", "cognitive load", "how should we split teams", "who owns this service", "team dependencies", or "reorg". Also trigger when reorganizing engineering teams, aligning team and service boundaries, splitting a monolith and deciding ownership, reducing cross-team handoffs, or designing an internal platform. Covers the four team types, three interaction modes, the inverse Conway maneuver, and fracture planes. For bounded contexts, see domain-driven-design. For dependency direction in code, see clean-architecture.'
description: 'Organize teams for fast flow using Team Topologies.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: test-driven-development
description: Drives development with tests. Use when implementing any logic, fixing any bug, or changing any behavior. Use when you need to prove that code works, when a bug report arrives, or when you're about to modify existing functionality.
description: 'Drive development with tests: RED-GREEN-REFACTOR.'
---
# Test-Driven Development

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@ -1,6 +1,6 @@
---
name: top-design
description: 'Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "Awwwards quality", "make my site stunning", "scroll animations", "parallax storytelling", "cinematic web design", "portfolio site", or "brand experience". Also trigger when elevating a standard landing page into a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.'
description: 'Create award-winning, immersive web experiences at Awwwards level.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: traction-eos
description: 'Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "Entrepreneurial Operating System", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", "IDS process", "my company feels chaotic", "we keep having the same problems", or "get the whole team aligned". Also trigger when a growing company needs meeting structure, goal-setting frameworks, or a systematic way to solve recurring organizational issues. Covers the six EOS components: Vision, People, Data, Issues, Process, Traction. For team motivation design, see drive-motivation. For lean experimentation, see lean-startup.'
description: 'Implement the Entrepreneurial Operating System for alignment.'
license: MIT
metadata:
author: wondelai

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@ -1,6 +1,6 @@
---
name: using-agent-skills
description: Discovers and invokes agent skills. Use when starting a session or when you need to discover which skill applies to the current task. This is the meta-skill that governs how all other skills are discovered and invoked.
description: 'Discover and invoke agent skills.'
---
# Using Agent Skills

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@ -1,6 +1,6 @@
---
name: ux-heuristics
description: 'Evaluate and improve interface usability using heuristic analysis. Use when the user mentions "usability audit", "users are confused", "form usability", "navigation problems", "Nielsen heuristics", "cognitive walkthrough", or "is this easy to use". Also trigger when reviewing a design for usability issues, improving form-completion rates, or evaluating information architecture and navigation. Covers Krug''s laws, Nielsen''s 10 heuristics, severity ratings, dark-pattern recognition, and accessibility. For visual design fixes, see refactoring-ui. For conversion-focused audits, see cro-methodology.'
description: 'Evaluate and improve interface usability using heuristic analysis.'
license: MIT
metadata:
author: wondelai

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