- wizardPreviousHref em wizardActionChain para todos os elos B98
- Avanço encadeado com router.push; Voltar no chrome com replace
- Testes unitários para href anterior e navegação pending
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Use hook.navigate so draft search cannot clobber chips; replace cmdk with
ARIA combobox keyboard contract; memoize suggestion seeds per facet snapshot.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Replace the stacked município filter controls with a shared omnibox
(chips + suggestions) backed by the frozen list URL contract; scenario
and non-default sort appear as presentation chips.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Propagate return path from quick actions through the B98 wizard chain so
dismiss, skip, and chain end navigate back to the originating page instead
of always redirecting to Início.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
- CampaignWizardShell: contentFocus prop skips title focus on form steps
- Wizard steps with inputs: contentFocus=none + autoFocus on first field
- VoteEstimateScenarioInputs compact: highlight follows activeScenario
- Municipality list compact overlay tracks focused scenario for highlight
- Unit tests for shell focus mode, compact classes, and votes step
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Remove the municipality step h1 via optional stepTitle on CampaignWizardShell.
Keep search input sticky under the wizard header, show hit-row skeletons
while suggest/search loads, and tighten mobile top padding when titleless.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Após salvar (ou Pular) votos/tendência/sinal/liderança, navega ao
próximo elo da matriz v1 no mesmo município via entryAction, em vez
de voltar ao Início. Helper puro wizardActionChain + skips alinhados.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
- Remove list bullets from municipality search hits (list-none + reset)
- Tighten gap between search input and results (gap-4 → gap-2)
- Reduce mobile top padding in CampaignWizardShell (pt-3 pb-6 md:py-6)
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
No idle do passo de busca de município, resolve client-side o município
mais próximo no escopo do ator quando a permissão de geo já está granted
(reuso B14: campaignGeolocation + municipalityProximity + malha lazy).
- Prop RSC accessibleMunicipalities na rota acoes/[slug]
- Hook useWizardNearestMunicipality (fail-soft, só inScope)
- Merge geo no topo da lista B92 via wizardMunicipalitySuggestMerge
- Unit tests do merge/format
Closes#94
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Merge client-side recent visits and last-acted municipality storage into
wizard municipality suggest idle list ahead of B92 server rankings.
- Add campaignLastActedMunicipality + wizardMunicipalitySuggestMerge libs
- Extend wizard-municipality-suggest with scopeMunicipalities for hit lookup
- Record last-acted on wizard write success (votes, signal, trend, leadership)
- Clear last-acted on logout alongside recent visits
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Add wizard-municipality-suggest mode to home-search with cold-first
ranking (signal → E14 → trend → E10 class → 2022 votes). Wizard
municipality step now fetches suggestions when query is idle.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
- CampaignCellEditOverlay: dev-mode console.error when a variant=sheet
cell mounts without CampaignListSheetProvider (prod keeps the
lazy-mount fallback for resilience; unit tests exercise it, so the
invariant is development-only).
- sharedSheetHostConventions.unit.spec.ts: any tsx rendering
<MunicipalityPortfolioCell / <LeadershipStateDeputyRelationCell must
reference CampaignListSheetProvider — the next chip table cannot
reintroduce per-cell Drawers by omission.
Reusa CampaignListPendingBoundary no layout autenticado para compartilhar
useTransition entre o header mobile e o conteúdo do passo. Voltar, X, Pular,
seleção de município e tiles de passo passam por CampaignWizardNavLink;
o corpo dima com aria-busy e o header mostra skeleton nos slots de título.
CampaignTransitionAnchor agora retorna a promise do router para manter o
pending honesto até a navegação terminar.
Closes#14
Root cause of the prod-build React #130 on /campanha/municipios: the
md:hidden mobile-cards tree still hydrated ~25 rows x ~5 sheet controls
(~125 eager Drawer/DrawerCloseButton instances) even on wide viewports.
Filtered ?q=... routes failed more often only because they exercise the
list with filters active — the search param itself was not the bug.
CampaignListSheetProvider hosts a single bottom Drawer for the whole
mobile section; CampaignCellEditOverlay sheet cells portal their
body/footer into it while keeping per-cell open state and autosave
scaffolds. Footers with DrawerCloseButton are only created once a sheet
actually opens. Desktop popover path is unchanged; per-cell Drawer
remains the fallback for surfaces without the provider.
Also: DrawerCloseButton (function render prop, avoids base-ui element
render in prod bundles) replaces the DrawerClose render={<Button/>}
pattern across call sites; stale e2e selectors refreshed; e2e affected
script + playwright github/list reporters for CI; use-mobile reverted
(no consumers of the gate remain).
Guardrail filed as issue #52.
Unify violation highlights with getWizardVoteViolation, share the expected-votes save error constant, and drop dead parseWizardVoteDraft plus unused municipalitySlug prop.
Keep violationEditedScenario when navigating to the inconsistent scenario
so média shows warning immediately after pessimista breaks order; clear
on draft/shortcut edits. Adds regression unit tests and roadmap B76.
Staff can adjust municipality expected votes through média→pessimista→otimista steps with shortcuts, coherence warnings, and a single POST on completion.
- F1: loadMunicipalityScopeFromDocs evita segunda query em municipalityPageData
- F2: computeAllMunicipalityPotentials memoizado por processo
- F3: TooltipProvider movido para o layout de (app)
- F4: DRY nos filtros multi do mobile em MunicipalityFilters
Fold duplicated campanha access, loaders, list/filter/form shells, and scripts into shared modules; reorganize utilities by domain; stabilize e2e; and document prevention-first audit workflow so the same smells cannot creep back in.
Bookmarks the canonical list recorte beside Limpar, syncs via useSyncExternalStore, and matches active URLs with a pure href comparator so the app layout never imports the heavy URL serializer.
nextStateDeputyIdsAfterMunicipalityMembership was the third byte-for-byte copy
of the same single-id delta — nextAdvisorIdsAfterMembership and
nextStateDeputyIdsAfterMembership differ from it only in which cap they read —
so the algorithm now lives once in nextIdsAfterMembership with the cap as data,
and the three named wrappers just bind their own. The three cloned spec files
became one describe.each suite: coverage went up rather than down, since every
relation now gets the "can go to zero" and no-mutation cases only B37's clone
had, plus an explicit assertion that each wrapper refuses at ITS cap with ITS
message.
That pairing matters because mapCampaignFormActionError matches thrown messages
against safeMessages by exact string, and two of those cap messages were bare
literals in three src places each (thrown, plus two independent allowlists):
rewording any one would have silently collapsed a real refusal into "tente
novamente". Both are constants now, next to their caps, following the
MUNICIPALITY_STATE_DEPUTIES_CAP_MESSAGE precedent already in those same files.
The dobradinha staff message had the same exposure in four places — and
actions/stateDeputy.ts already imported the constant while restating it as a
literal one line below — so it is STATE_DEPUTY_STAFF_MESSAGE (renamed: it
guards create/update too, not just the batch), and the conflict message it
shares with the create route is named too.
The batch action stopped resolving the dobradinha slug before its loop: the
slug exists only to target the revalidate, which the caller already skips when
nothing changed, so on a no-op batch that read was fetched and thrown away —
the guard setLeadershipMunicipalitiesMembershipRecord already had. Its
redundant second dedup is gone (the schema's transform already deduped; the
sort stays, for deadlock-free lock ordering), and the bare 435 shared with the
advisor batch is MAX_MUNICIPALITIES_PER_BATCH.
Two memoization gaps closed, both restoring invariants the codebase had already
established elsewhere. An advisor's scoped .filter() returned a fresh array per
row, defeating the WeakMap that exists precisely to share derivations across
rows, so scopedPortfolioIndex memoizes on (index, addableIds) and every row
gets one array. And LeadershipStateDeputyRelationCell called matchesAtWordStart
per candidate, paying an NFD pass plus three Unicode regexes on both sides per
keystroke over the unpaginated leadership catalog — the cost wordStartFilter's
own doc comment warns about; it now normalizes the query once against labels
cached on options, like municipalityPortfolio.
Rejected with reason: maxItems on the dobradinhas cell. A dobradinha has no
product ceiling on municípios (that is why the bound is the catalog), so a
"generous 30" would invent a rule that refuses a legitimate statewide
dobradinha, and the honest 435 is unreachable when ids are unique.
Also dropped the dead addPlaceholder knob no caller ever set.
The "Municípios" column of /campanha/dobradinhas reuses
MunicipalityPortfolioCell unchanged, writing the inverted side of the
relation (municipality.stateDeputies) through a single transactional
batch action (setStateDeputyMunicipalitiesBatch): per-município advisory
lock, all-or-nothing on a partial-scope batch instead of a silent partial
apply, no floor (a dobradinha can hold zero municípios). stateDeputiesArraySchema's
cap moved 20 → 435 to fit a whole território batch from the município side.
The post-implementation critique found two P1s, and both were fixed instead
of deferred. First: MunicipalityPortfolioCell and LeadershipStateDeputyRelationCell
had grown the same chip-editing machine twice — optimistic delta, undo, ARIA
1.2 combobox, floor/ceiling, pointer-fine/coarse split — with incompatible
contracts. This was the 3rd call site B34+ was waiting for, so RelationChipCell
is now the single engine and both cells shrank to thin domain wrappers (chip/
search building, FormData, copy — nothing interaction-specific left in either).
LeadershipStateDeputyRelationCell also gained an ownerName prop and its first
dedicated test suite, which it shipped without before this.
Second: an advisor could see, and attempt to remove, a município chip outside
the portfolio they administer, failing silently at the document level.
MunicipalityPortfolioCell now filters the visible chips by addableIds instead
of only gating what can be added, so an advisor sees and can only touch
municípios they administer.
No migration, collection, or Consent. Docs updated: plan as-built, roadmap,
AGENTS.md, project notebook.
The four *SortableHead islands already fall back to their sort-label record,
so B17's new `label` made the header text a third copy instead of removing the
second one — 16 redundant `children` deleted, leaving only `frescor`, which
diverges on purpose and now reads the record too.
The 3 s "safety net" timer was committing like a close, refresh included, which
recreated the per-toggle route render the 400 ms debounce was rejected for: at a
reading pace every checkbox landed outside the window. The timer now writes the
cookie only; closing repaints. A session that ends where it started refreshes
nothing, and a menu open when the route unmounts saves from the cleanup, since
Radix reports no close event for a sidebar navigation. Both pinned red first.
Also: `columnVisibility` required rather than optional for the tests' benefit,
the redundant per-list cap dropped, `resolveVisibleColumns` no longer copies,
and B29's unused `LeadershipListAccessFilter` export un-exported — knip was
failing on main too.