teqo-backup/src/lib/cardRender.ts

609 lines
20 KiB
TypeScript

/**
* S13 — the single canvas renderer shared by the preview and the PNG export:
* `renderNameCard` draws the master base then the fitted name; `renderPhotoCard`
* draws the visitor photo full-bleed then the master overlay (the overlay is
* authoritative — never redraw bands or contra-forms). The context is a
* structural subset of `CanvasRenderingContext2D` so unit tests drive a fake
* recorder instead of jsdom canvas.
*/
import {
COLINHA_CONFIRM_LABEL,
COLINHA_LAYOUT,
COLINHA_LEGAL_TEXT,
colinhaVoteRows,
fitColinhaCandidate,
} from './cardColinha'
import {
BRAND_FALLBACK_FONT,
NAME_CARD_SLOT,
TEAM_CARD_LABEL,
TEAM_CARD_NAME_SLOT,
type CardBanner,
type CardModel,
type CardNameBannerSlot,
type CardNameSlot,
type CardRect,
} from './cardModels'
import {
fitCardName,
resolveFontSizeForCapHeight,
type CardMeasureText,
type CardNameFit,
type CardTextMetrics,
} from './cardNameFit'
import {
cardPhotoDrawRect,
clampCardPhotoTransform,
type CardPhotoSize,
type CardPhotoTransform,
} from './cardPhotoTransform'
import type { StateDeputyCatalogEntry } from './stateDeputyCatalog'
export type CardDrawContext = {
font: string
letterSpacing: string
globalAlpha: number
fillStyle: string | CanvasGradient | CanvasPattern
textAlign: CanvasTextAlign
textBaseline: CanvasTextBaseline
drawImage(image: CanvasImageSource, dx: number, dy: number, dWidth: number, dHeight: number): void
fillRect(x: number, y: number, width: number, height: number): void
fillText(text: string, x: number, y: number): void
measureText(text: string): CardTextMetrics
save(): void
restore(): void
translate(x: number, y: number): void
rotate(angle: number): void
beginPath(): void
arc(x: number, y: number, radius: number, startAngle: number, endAngle: number): void
ellipse(
x: number,
y: number,
radiusX: number,
radiusY: number,
rotation: number,
startAngle: number,
endAngle: number,
): void
rect(x: number, y: number, width: number, height: number): void
roundRect(x: number, y: number, width: number, height: number, radii?: number | number[]): void
clip(): void
createLinearGradient(x0: number, y0: number, x1: number, y1: number): CanvasGradient
fill(): void
}
export const createCardMeasure = (
ctx: Pick<CardDrawContext, 'font' | 'measureText'>,
fontFamily: string,
weight = 700,
): CardMeasureText => {
return (text, fontSize) => {
ctx.font = `${weight} ${fontSize}px ${fontFamily}, ${BRAND_FALLBACK_FONT}`
const metrics = ctx.measureText(text)
return {
width: metrics.width,
actualBoundingBoxAscent: metrics.actualBoundingBoxAscent ?? 0,
actualBoundingBoxDescent: metrics.actualBoundingBoxDescent ?? 0,
}
}
}
export type NameCardRenderArgs = {
image: CanvasImageSource
name: string
fontFamily: string
measure: CardMeasureText
slot?: CardNameSlot
}
export type CardNameDrawArgs = {
fit: Extract<CardNameFit, { ok: true }>
fontFamily: string
slot?: CardNameSlot
}
type CardBannerDrawArgs = {
banner: CardBanner
/** S16 — the drawn width: the model width, or the resolved dynamic one. */
width: number
text: string
fill: string
fontSize: number
capHeight: number
fontFamily: string
}
/**
* S16 — resolves the name banner width from the measured ink: the model's
* reference width while the ink fits `width - padding` (= 470), then growing
* with the ink so the model's side padding (`maxWidth - maxInkWidth` = 39) is
* preserved, never past the ceiling. Assumes `maxWidth >= width` (fixed
* banners use equal values and resolve to themselves).
*/
export const resolveCardBannerWidth = (
slot: Pick<CardNameBannerSlot, 'banner' | 'maxInkWidth'>,
inkWidth: number,
): number => {
const { banner } = slot
const padding = banner.maxWidth - slot.maxInkWidth
return Math.max(banner.width, Math.min(banner.maxWidth, inkWidth + padding))
}
/**
* S15 — draws one official top banner: the rotated rectangle plus its centered
* cap-height text. Both team banners (the fixed `TIME DE` label and the fitted
* name) share this so the measured geometry lives once.
*/
const drawCardBanner = (ctx: CardDrawContext, args: CardBannerDrawArgs): void => {
const { banner } = args
const width = args.width ?? banner.width
ctx.save()
ctx.translate(banner.centerX, banner.centerY)
ctx.rotate((banner.rotationDeg * Math.PI) / 180)
ctx.fillStyle = banner.background
ctx.fillRect(-width / 2, -banner.height / 2, width, banner.height)
ctx.font = `700 ${args.fontSize}px ${args.fontFamily}`
ctx.fillStyle = args.fill
ctx.textAlign = 'center'
ctx.textBaseline = 'alphabetic'
ctx.fillText(args.text, 0, args.capHeight / 2)
ctx.restore()
}
/**
* S14/S15 — draws only the fitted name (no base image) so the home tile preview
* reuses the exact composer geometry. `fit.ok` is the caller's contract: a
* failed fit never draws (names are never cut silently). Left slots draw on the
* master's border; the team slot draws the blue banner + centered name.
*/
export const drawCardName = (ctx: CardDrawContext, args: CardNameDrawArgs): void => {
const slot = args.slot ?? NAME_CARD_SLOT
const { fit } = args
if (slot.align === 'center') {
drawCardBanner(ctx, {
banner: slot.banner,
width: resolveCardBannerWidth(slot, fit.inkWidth),
text: fit.lines[0],
fill: slot.fill,
fontSize: fit.fontSize,
capHeight: fit.capHeight,
fontFamily: args.fontFamily,
})
return
}
ctx.font = `700 ${fit.fontSize}px ${args.fontFamily}`
ctx.fillStyle = slot.fill
ctx.textAlign = 'left'
ctx.textBaseline = 'alphabetic'
if (fit.lines.length === 1) {
ctx.fillText(fit.lines[0], slot.leftX, slot.capTop + fit.capHeight)
return
}
const availableHeight = slot.maxBlockBottom - slot.capTop
const blockHeight = fit.lineHeight + fit.capHeight
const blockTop = slot.capTop + Math.max(0, (availableHeight - blockHeight) / 2)
fit.lines.forEach((line, index) => {
ctx.fillText(line, slot.leftX, blockTop + fit.capHeight + index * fit.lineHeight)
})
}
export const renderNameCard = (
ctx: CardDrawContext,
model: CardModel,
args: NameCardRenderArgs,
): CardNameFit => {
const slot = args.slot ?? NAME_CARD_SLOT
ctx.drawImage(args.image, 0, 0, model.width, model.height)
const fit = fitCardName(args.name, args.measure, slot)
if (!fit.ok) return fit
drawCardName(ctx, { fit, fontFamily: args.fontFamily, slot })
return fit
}
export type PhotoCardRenderArgs = {
photo: CanvasImageSource
frame: CanvasImageSource
photoSize: CardPhotoSize
frameSize: CardPhotoSize
window: CardRect
transform: CardPhotoTransform
}
export const renderPhotoCard = (
ctx: CardDrawContext,
args: PhotoCardRenderArgs,
): CardPhotoTransform => {
const rect = cardPhotoDrawRect(args.transform, args.photoSize, args.window)
ctx.drawImage(args.photo, rect.x, rect.y, rect.width, rect.height)
ctx.drawImage(args.frame, 0, 0, args.frameSize.width, args.frameSize.height)
return clampCardPhotoTransform(args.transform, args.photoSize, args.window)
}
/** S30 — silhouette tone ported from the design gate's visitor placeholder. */
export const CARD_VISITOR_SILHOUETTE_FILL = '#001a42'
/**
* S30 — the pre-photo state of the state-deputy model: the visitor placeholder
* of the design gate drawn over the deputy art (head circle + shoulder dome),
* normalized on the photo window so every art uses the same ruler. The shape
* mirrors the design's CSS (head = 34% of the window width at the top; shoulders
* = full width, 72% of the height with their base 3% past the window bottom, so
* the front overlay covers the seam). The gate's small bottom corner radius
* (10%) is deliberately omitted: it falls entirely behind the front overlay.
*/
export const drawCardVisitorSilhouette = (ctx: CardDrawContext, window: CardRect): void => {
const centerX = window.x + window.width / 2
const headRadius = window.width * 0.17
const shoulderHeight = window.height * 0.72
const shoulderBottom = window.y + window.height * 1.03
const shoulderTop = shoulderBottom - shoulderHeight
const domeRadiusX = window.width * 0.48
const domeRadiusY = shoulderHeight * 0.48
const bodyTop = shoulderTop + domeRadiusY
ctx.fillStyle = CARD_VISITOR_SILHOUETTE_FILL
ctx.beginPath()
ctx.arc(centerX, window.y + headRadius, headRadius, 0, Math.PI * 2)
ctx.fill()
ctx.beginPath()
ctx.rect(window.x, bodyTop, window.width, shoulderBottom - bodyTop)
ctx.ellipse(centerX, bodyTop, domeRadiusX, domeRadiusY, 0, Math.PI, 0)
ctx.fill()
}
/** S30 — the foreground subject of a team composition. */
type TeamCardSubject =
| {
kind: 'photo'
photo: CanvasImageSource
photoSize: CardPhotoSize
transform: CardPhotoTransform
}
| { kind: 'silhouette' }
export type TeamCardRenderArgs = {
base: CanvasImageSource
overlay: CanvasImageSource
subject: TeamCardSubject
window: CardRect
name: string
fontFamily: string
measure: CardMeasureText
slot?: CardNameBannerSlot
}
export type TeamCardRenderResult = {
fit: CardNameFit
/**
* The normalized photo transform (zoom always in range; S33 — the offsets
* follow the model's `photoPosition`, so a `free` model keeps them as sent);
* `null` for the silhouette subject.
*/
transform: CardPhotoTransform | null
}
/**
* S15/S30 — the team card composition, in the measured order: master base →
* foreground subject (the framed cutout photo, or the visitor silhouette of the
* state-deputy pre-photo state) → master front overlay → `TIME DE` banner →
* blue name banner (only when the name fits; never cut silently). The two
* banners are drawn by the renderer because neither master carries them.
*/
export const renderTeamCard = (
ctx: CardDrawContext,
model: CardModel,
args: TeamCardRenderArgs,
): TeamCardRenderResult => {
ctx.drawImage(args.base, 0, 0, model.width, model.height)
let transform: CardPhotoTransform | null = null
if (args.subject.kind === 'photo') {
// S33 — the drawing and the returned transform follow the same policy read
// from the model: a `free` team model never re-clamps the visitor position
// (that would snap the photo back on the next paint).
const options = { position: model.photoPosition ?? 'bounded' }
const rect = cardPhotoDrawRect(
args.subject.transform,
args.subject.photoSize,
args.window,
options,
)
ctx.drawImage(args.subject.photo, rect.x, rect.y, rect.width, rect.height)
transform = clampCardPhotoTransform(
args.subject.transform,
args.subject.photoSize,
args.window,
options,
)
} else {
drawCardVisitorSilhouette(ctx, args.window)
}
ctx.drawImage(args.overlay, 0, 0, model.width, model.height)
drawCardBanner(ctx, {
banner: TEAM_CARD_LABEL,
width: TEAM_CARD_LABEL.width,
text: TEAM_CARD_LABEL.text,
fill: TEAM_CARD_LABEL.fill,
fontSize: resolveFontSizeForCapHeight(args.measure, TEAM_CARD_LABEL.capHeight),
capHeight: TEAM_CARD_LABEL.capHeight,
fontFamily: args.fontFamily,
})
const slot = args.slot ?? TEAM_CARD_NAME_SLOT
const fit = fitCardName(args.name, args.measure, slot)
if (fit.ok) drawCardName(ctx, { fit, fontFamily: args.fontFamily, slot })
return { fit, transform }
}
export type ColinhaCardRenderArgs = {
/** Group photo of the top block (`team-card-base.png`). */
group: CanvasImageSource
/** Brand lockup of the top-left box (`marca-negativa-completa.png`). */
lockup: CanvasImageSource
/** Front art cropped to the red band (`team-card-front.png`). */
band: CanvasImageSource
/** The chosen state deputy; `null` draws the empty estadual row. */
deputy: StateDeputyCatalogEntry | null
fontFamily: string
/** The 900-weight measure the colinha draws with. */
measure: CardMeasureText
}
/** The cap top of the drawn font at `fontSize` (baseline placement of the rows). */
const capAt = (measure: CardMeasureText, fontSize: number): number =>
measure('X', fontSize).actualBoundingBoxAscent
/**
* S31 — the top block of the colinha: the group photo cover-cropped, the
* diagonal two-color brand box with the contained lockup, and the red band
* cropped from the official front art. Every rect comes from `COLINHA_LAYOUT`
* (measured from the approved gate).
*/
const drawColinhaTop = (
ctx: CardDrawContext,
model: CardModel,
args: Pick<ColinhaCardRenderArgs, 'group' | 'lockup' | 'band'>,
): void => {
const { top } = COLINHA_LAYOUT
const { lockup, band } = top
ctx.save()
ctx.beginPath()
ctx.rect(0, 0, model.width, top.height)
ctx.clip()
ctx.fillStyle = top.background
ctx.fillRect(0, 0, model.width, top.height)
ctx.drawImage(args.group, 0, top.photoOffsetY, top.photoWidth, top.photoHeight)
// CSS `linear-gradient(125deg, …)`: the gradient line passes through the box
// center with the CSS length `|w·sinθ| + |h·cosθ|`.
const angle = (lockup.gradientAngleDeg * Math.PI) / 180
const dirX = Math.sin(angle)
const dirY = -Math.cos(angle)
const gradientLength = Math.abs(lockup.width * dirX) + Math.abs(lockup.height * dirY)
const centerX = lockup.x + lockup.width / 2
const centerY = lockup.y + lockup.height / 2
const gradient = ctx.createLinearGradient(
centerX - (dirX * gradientLength) / 2,
centerY - (dirY * gradientLength) / 2,
centerX + (dirX * gradientLength) / 2,
centerY + (dirY * gradientLength) / 2,
)
gradient.addColorStop(0, lockup.gradientFrom)
gradient.addColorStop(lockup.gradientSplit, lockup.gradientFrom)
gradient.addColorStop(lockup.gradientSplit, lockup.gradientTo)
gradient.addColorStop(1, lockup.gradientTo)
ctx.fillStyle = gradient
ctx.fillRect(lockup.x, lockup.y, lockup.width, lockup.height)
// `object-fit: contain` inside the box padding (the gate's CSS resolves the
// percentage padding against the top block, so it is already in pixels here).
const innerX = lockup.x + lockup.padding
const innerY = lockup.y + lockup.padding
const innerWidth = lockup.width - lockup.padding * 2
const innerHeight = lockup.height - lockup.padding * 2
const lockupScale = Math.min(innerWidth / lockup.imageWidth, innerHeight / lockup.imageHeight)
const lockupWidth = lockup.imageWidth * lockupScale
const lockupHeight = lockup.imageHeight * lockupScale
ctx.drawImage(
args.lockup,
innerX + (innerWidth - lockupWidth) / 2,
innerY + (innerHeight - lockupHeight) / 2,
lockupWidth,
lockupHeight,
)
ctx.save()
ctx.beginPath()
ctx.rect(0, band.y, model.width, band.height)
ctx.clip()
ctx.fillStyle = band.background
ctx.fillRect(0, band.y, model.width, band.height)
ctx.drawImage(args.band, 0, band.y - band.sourceY, band.imageWidth, band.imageHeight)
ctx.restore()
ctx.restore()
}
/** S31 — the vertical legal line of the left edge (reads bottom-to-top). */
const drawColinhaLegal = (ctx: CardDrawContext, fontFamily: string): void => {
const { legal } = COLINHA_LAYOUT
ctx.save()
ctx.translate(legal.x + legal.width / 2, legal.y + legal.height)
ctx.rotate(-Math.PI / 2)
ctx.font = `700 ${legal.fontSize}px ${fontFamily}`
ctx.letterSpacing = `${legal.letterSpacing}px`
ctx.fillStyle = legal.color
ctx.textAlign = 'left'
ctx.textBaseline = 'middle'
ctx.fillText(COLINHA_LEGAL_TEXT, 0, 0)
ctx.restore()
}
/** S31 — one digit box: the border is the outer rounded rect, the fill the inner one. */
const drawColinhaDigit = (
ctx: CardDrawContext,
x: number,
y: number,
empty: boolean,
digit: string,
fontFamily: string,
): void => {
const { digit: box } = COLINHA_LAYOUT
ctx.fillStyle = empty ? box.emptyBorderColor : box.borderColor
ctx.beginPath()
ctx.roundRect(x, y, box.width, box.height, box.radius)
ctx.fill()
ctx.fillStyle = empty ? box.emptyBackground : box.background
ctx.beginPath()
ctx.roundRect(
x + box.borderWidth,
y + box.borderWidth,
box.width - box.borderWidth * 2,
box.height - box.borderWidth * 2,
box.radius - box.borderWidth,
)
ctx.fill()
if (empty || !digit) return
ctx.fillStyle = box.color
ctx.font = `900 ${box.fontSize}px ${fontFamily}`
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.fillText(digit, x + box.width / 2, y + box.height / 2)
}
/** S31 — the green `CONFIRMA` pill, right-aligned on the row. */
const drawColinhaConfirm = (
ctx: CardDrawContext,
x: number,
y: number,
height: number,
empty: boolean,
fontFamily: string,
measure: CardMeasureText,
): void => {
const { confirm } = COLINHA_LAYOUT
const width = measure(COLINHA_CONFIRM_LABEL, confirm.fontSize).width + confirm.paddingX * 2
const previousAlpha = ctx.globalAlpha
if (empty) ctx.globalAlpha = confirm.emptyOpacity
ctx.fillStyle = confirm.background
ctx.beginPath()
ctx.roundRect(x - width, y, width, height, height / 2)
ctx.fill()
ctx.fillStyle = confirm.color
ctx.font = `900 ${confirm.fontSize}px ${fontFamily}`
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.fillText(COLINHA_CONFIRM_LABEL, x - width / 2, y + height / 2)
ctx.globalAlpha = previousAlpha
}
/**
* S31 — the `Minha colinha` slip: white base → top composition (official
* assets) → vertical legal line → the six vote rows of the gate's grid
* (`30% | 1fr | auto`, rows of 108, body centered). The estadual row comes from
* the S30 catalog entry (or the empty placeholder); the five fixed rows are
* template content and never change.
*/
export const renderColinhaCard = (
ctx: CardDrawContext,
model: CardModel,
args: ColinhaCardRenderArgs,
): void => {
const { body, row: rowLayout, office, candidate, digit, confirm } = COLINHA_LAYOUT
const rows = colinhaVoteRows(args.deputy)
ctx.fillStyle = COLINHA_LAYOUT.background
ctx.fillRect(0, 0, model.width, model.height)
drawColinhaTop(ctx, model, args)
drawColinhaLegal(ctx, args.fontFamily)
const contentX = body.x + body.paddingX
const contentWidth = body.width - body.paddingX * 2
const contentTop = body.y + body.paddingTop
const contentHeight = body.height - body.paddingTop - body.paddingBottom
const rowsHeight = rows.length * rowLayout.minHeight + (rows.length - 1) * body.rowGap
const startY = contentTop + (contentHeight - rowsHeight) / 2
const officeWidth = contentWidth * rowLayout.officeWidthRatio
const officeCap = capAt(args.measure, office.fontSize)
const confirmHeight = confirm.fontSize + confirm.paddingY * 2
rows.forEach((voteRow, index) => {
const rowY = startY + index * (rowLayout.minHeight + body.rowGap)
const candidateFit = fitColinhaCandidate(voteRow.candidate, args.measure, officeWidth)
const candidateCap = capAt(args.measure, candidateFit.fontSize)
const officeHeight = voteRow.officeLines.length * office.lineHeight
const blockHeight =
officeHeight + candidate.gap + candidateFit.lines.length * candidateFit.fontSize
const blockTop = rowY + (rowLayout.minHeight - blockHeight) / 2
ctx.fillStyle = office.color
ctx.textAlign = 'left'
ctx.textBaseline = 'alphabetic'
ctx.font = `900 ${office.fontSize}px ${args.fontFamily}`
voteRow.officeLines.forEach((line, lineIndex) => {
ctx.fillText(line, contentX, blockTop + lineIndex * office.lineHeight + officeCap)
})
ctx.fillStyle = candidate.color
ctx.font = `900 ${candidateFit.fontSize}px ${args.fontFamily}`
candidateFit.lines.forEach((line, lineIndex) => {
ctx.fillText(
line,
contentX,
blockTop + officeHeight + candidate.gap + candidateCap + lineIndex * candidateFit.fontSize,
)
})
const boxY = rowY + (rowLayout.minHeight - digit.height) / 2
voteRow.digits.forEach((glyph, digitIndex) => {
drawColinhaDigit(
ctx,
contentX + officeWidth + rowLayout.columnGap + digitIndex * (digit.width + digit.gap),
boxY,
voteRow.empty === true,
glyph,
args.fontFamily,
)
})
drawColinhaConfirm(
ctx,
contentX + contentWidth,
rowY + (rowLayout.minHeight - confirmHeight) / 2,
confirmHeight,
voteRow.empty === true,
args.fontFamily,
args.measure,
)
})
}