import { defineConfig, devices } from '@playwright/test' import { config as loadEnv } from 'dotenv' import { assertTestDatabase } from './tests/helpers/assertTestDatabase' /** * e2e tests boot a real dev server that seeds/deletes records, so they must run * against the isolated test database — never .env / .env.local (production). * `override: true` guarantees the test DB wins over anything in the shell. */ loadEnv({ path: '.env.test', override: true }) // Optional local override when the default Docker port is occupied (e.g. mapped // to 5433) — same escape hatch vitest.setup.ts documents. if (process.env.TEQO_TEST_DATABASE_URL) { process.env.DATABASE_URL = process.env.TEQO_TEST_DATABASE_URL } assertTestDatabase(process.env.DATABASE_URL) const baseURL = process.env.PLAYWRIGHT_BASE_URL ?? 'http://localhost:3000' const webServerPort = new URL(baseURL).port || (baseURL.startsWith('https:') ? '443' : '80') const workersOverride = process.env.PLAYWRIGHT_WORKERS const workers = workersOverride === undefined ? 2 : Number(workersOverride) if (!Number.isInteger(workers) || workers < 2) { throw new Error('PLAYWRIGHT_WORKERS must be an integer of at least 2.') } /** * See https://playwright.dev/docs/test-configuration. */ export default defineConfig({ testDir: './tests/e2e', fullyParallel: true, workers, /* Fail the build on CI if you accidentally left test.only in the source code. */ forbidOnly: !!process.env.CI, /* Retry on CI only */ retries: process.env.CI ? 2 : 0, /* Reporter to use. See https://playwright.dev/docs/test-reporters */ reporter: 'html', /* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */ use: { /* Base URL to use in actions like `await page.goto('/')`. */ baseURL, /* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */ trace: 'on-first-retry', }, projects: [ { name: 'setup', testMatch: /setup\.e2e\.spec\.ts/, use: { ...devices['Desktop Chrome'], channel: 'chromium' }, }, { name: 'campaign', testMatch: /campaign.*\.e2e\.spec\.ts/, dependencies: ['setup'], use: { ...devices['Desktop Chrome'], channel: 'chromium' }, }, { name: 'frontend', testMatch: /frontend\.e2e\.spec\.ts/, dependencies: ['campaign'], use: { ...devices['Desktop Chrome'], channel: 'chromium' }, }, { name: 'admin', testMatch: /admin\.e2e\.spec\.ts/, dependencies: ['frontend'], fullyParallel: false, use: { ...devices['Desktop Chrome'], channel: 'chromium' }, }, ], webServer: { command: 'pnpm dev', /* * Never reuse a dev server a developer may already have running against the * production database — always start a fresh one bound to the test DB. */ reuseExistingServer: false, url: baseURL, /* Force the isolated test database into the server process. */ env: { DATABASE_URL: process.env.DATABASE_URL as string, PORT: webServerPort, // Fixed dist dir: Next dev appends `/types/**/*.ts` to // tsconfig.json's include with an EXACT-string check, so per-process // names polluted tsconfig with one entry per run. A prior Playwright // process tearing down late can, rarely, delete files of the next run's // server — if a boot flakes, rerun (dev-only trade-off). NEXT_DIST_DIR: '.next/e2e', PAYLOAD_SECRET: process.env.PAYLOAD_SECRET ?? 'test-only-secret-not-used-in-production', NEXT_PUBLIC_SITE_URL: process.env.NEXT_PUBLIC_SITE_URL ?? baseURL, }, }, })