Substitui o modelo de MunicipalityUpdate (kind/semanal/urgente/nota/sinal + signalType)
por um modelo unificado: body obrigatório + polarity (boa/neutra/ruim) + urgent + adversarySignal.
- Schema: polarity enum obrigatório, urgent boolean default false, adversarySignal boolean
- Wizard: novo WizardUpdateBodyStep com campo de texto + polaridade + urgente
- Lista: controle unificado de atualização com polaridade inline
- Feed: exibe polaridade como badge colorido + indicador de urgência
- V2 status strip: atualização rápida de polaridade
- E11: queries atualizadas para polarity + adversarySignal
- Migração: 20260807_030000_unify_municipality_update (backfill polarity=neutra, urgent de kind, adversarySignal de kind+signalType)
- Testes: 18/18 integração C87, 593/593 total, 1399/1399 unitários
- Fix: testes de state deputy usavam nomes fixos que colidiam entre execuções
Allow empty motivo on sinal through collection beforeValidate; distinguish
warm-typeless vs cold in the v2 signal select; reuse list signal form action.
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
- Collections Notification e PushSubscription com migration
- Sino no header (mobile + desktop) com drawer de avisos lidos/não lidos
- Hooks em municipalityUpdate, supporter, activity e convite aceito
- Push Web via web-push + handlers no service worker /campanha/sw.js
- Opt-in LGPD em /campanha/perfil (chave campanha-notificacoes-push)
- Testes unit/int de contrato e access
Co-authored-by: Francisco Solla <fsolla@users.noreply.github.com>
Drops signalSource/triangulated from municipalityUpdate (migration
simplify_municipality_signal_fields), rewrites signal-type labels for the
field team, and treats any adversary signal as confirmed in E11 (P1
triage 1). Also fixes the stale post-B43 leader-home e2e and lowers a
drifted bypass pin.
Fold duplicated campanha access, loaders, list/filter/form shells, and scripts into shared modules; reorganize utilities by domain; stabilize e2e; and document prevention-first audit workflow so the same smells cannot creep back in.
- ~70 strings visiveis + labels de admin (headers de coluna, APIErrors, empty states, dashboard, mapa, formularios, filtros) com concordancia de genero corrigida
- apoiadores desambiguado: cidade do contato vira 'Cidade'; a unidade operacional assume 'Municipio' (filtro, coluna, ficha)
- comentarios de codigo atualizados; payload-types regenerado
- fora por decisao D6: textos provisorios de consent do Onda 0 (lote juridico) e migrations congeladas
- e2e do plano de acao acompanha o label ('Municipio *')
Rename the operational unit "Praça"/"Núcleo" to "Município" (code identifier
`municipality`) and land the 2026-07-23 course changes:
- New `candidate` role with unrestricted visibility (`isCampaignStaff` now
includes it) alongside coordinator/advisor; leader is locked down to the
supporter contact tool only.
- Demandas become staff-only; dobradinhas modeled via a `stateDeputy` entity.
- Camaçari consolidated to a single município (ZE 170/171 aggregated);
Salvador keeps its 19 zone municípios.
- Map moves to the staff dashboard; `/campanha/municipios` is list/overview.
- Vote pledges keep the declared vs estimated (scenario) asymmetry; leaders
never see estimates.
Destructive migration for the campaign vertical (drops nucleus/plaza-era
tables, wipes campaign rows, seeds 435 municípios). Public-site data untouched.
Includes the post-delivery /simplify cleanups: shared reloadStaffActor /
reloadCoordinatorActor helpers, req.context cache for getFreshCampaignUser,
parallelized dashboard loads, candidate dashboard-copy fix, and dead
leader-dashboard / roleKind code removal.
2026-07-23 21:36:20 -03:00
Renamed from src/collections/PlazaUpdate.ts (Browse further)